The Fuldapocalypse Year in Review

This has been a great year for Fuldapocalypse. Not only have I completed many reviews, and many diverse reviews, but the blog finally broke free of the shackles I’d initially imposed on it. After tinkering with the narrow scale a bit, I just tossed it aside entirely in March without any regret. Of course, my reviews became a lot more off the cuff and looser without that structure, but I’m not sure that’s a bad thing.

It’s definitely not a bad thing that Fuldapocalypse has become a general fiction review blog with an “analytics of World War III” side-section. As I’ve said before, I would have literally run out of books had I kept trying to do that.

While I did not read a 27-book series in one binge, I did read all eleven Blaine McCracken books and all seven Black Eagle Force books.

What were my favorite literary discoveries of 2019? It’s a little hard to figure out given how much I read, but here they are.

-Northern Fury: H-Hour.

I knew very much of the Command scenarios this book started from, but was impressed by the novel itself. It managed to not fall into the pit of being just a thinly-veiled lets play, and flowed well. This is how to use wargames well for writing.

-Blaine McCracken.

If the Survivalist was last year’s “binge read a long series”, McCracken was this years, with me devouring all eleven books in short order. Jon Land tosses aside such frivolities as “plausibility” and “logic” in favor of ridiculous set-pieces. And I loved them.

-The Draka series.

This has been an infamous series in internet alternate history for a long time. Reading the actual books was something weirdly relieving, cutting through the decades-long telephone game to find. I had the suspicion that they were less than their reputation beforehand, but reading them confirmed it.

I’m left with the conclusion that, weirdly like the Spacebattles-favorite Worm, the Draka series became internet-famous for having a legitimately distinct setup and a variety of timing/circumstance-related things that had little to do with the prose itself. It’s mostly just “the bad guys win” and “bizarro-America, a continent-sized superpower founded on tyranny” used as the (interesting) setup for middling sleazy pulp in a variety of genres.

-The Casca series.

Ah yes, it’s one of those series where the background of “Guy who sang The Ballad Of The Green Beret makes a cheap thriller series about an immortal Roman soldier” is more interesting than the bulk of the books themselves. The first two books will never be more than trashy cheap thrillers, but they’re still good trashy cheap thrillers.

Everything beyond that is incredibly formulaic and risk-averse, even by cheap thriller standards. The immortality gimmick is just a way to get the same dull character into whatever pop-history period the book demands.

-Marine Force One.

David Alexander’s Marine Force One is perhaps the single most middling piece of fiction I’ve read. It’s so mediocre, so “51%”, that it actually stands out somehow. Thus it makes a good benchmark for other “51% books”, especially action thrillers, that I’ve weirdly come back to time and again.

It’s been a great year for this blog and for me in terms of reading. See you in 2020!

Review: Angels Of War-Veritas

Angels Of War: Veritas

In short, D. J Thompsons Angels Of War: Veritas is a ridiculous tacticool fantasy. This is not a bad thing.

So the son of a Secretary of State described as looking like a “rich preppie kid” leads a conspiracy/army of people in gray trenchcoats that takes over the US. These “Deciders” reminded me nothing short of the enemies in a B-list first person shooter game from the 1990s or 2000s. The main character, with the book told in first person view, is caught up in the struggle against them.

When I said the book was “tacticool”, I meant it. Everything-and I mean everything is in the lens of “describe every gun in detail, describe every armored vehicle in detail, have everymen-turned-super-operators carry out their operations against the evil trenchcoat-men with TACTICAL PRECISION.” In another context, I might have found it annoying. Here, when it’s accompanied by “level bosses”, every popular conspiracy theory being true, and a fight scene that reminded me of the Raiden-Armstrong showdown in Metal Gear Rising Revengeance, it’s part of the fun.

Is this the best written book? No. But I had a lot of fun with it all the same. It’s the sort of thing that’s just so gonzo and ridiculous enough that it fits my standards for being fun.

(This is the last book review of 2019. I’ll be wrapping things up with a year in review post and then on to the new year!)

 

Review: Himmler’s War

Himmler’s War

I decided it was time to read one of the most infamous names in alternate history. Entering one of my “moods”, I figured, “go for Robert Conroy, and reverse your order of preference.” Normally I’d pick out the most bizarre premise, and Conroy, with his flock of “US gets invaded” novels, certainly has a lot of those. But for this, I chose the most cliche and shopworn one of all-Himmer’s War, which features that obscure and understudied conflict, World War II.

The divergence is simple to explain-a lucky hit from an off-course Allied bomber kills Hitler after D-Day, the titular SS head takes over, and proceeds to change the war, viewed from the usual top-to-bottom viewpoint characters.

Now it was probably a big mistake reading one of David Glantz’s books on the history of the Red Army right before this, especially with the scenes involving the Soviets. This is one of the most pop-historical, “wehraboo” books ever.

  • In about a month, the Germans can conduct major reforms and become better (sort of).
  • Stalin agrees to peace just because Bagration is slowing down.
  • Stalin agrees to give the Germans huge numbers of T-34s in exchange for one collaborating general. Oh-K?
  • The Germans build an atomic bomb before Skorzeny sneaks it to Moscow and detonates it, killing Stalin.

And then in the later part of the book the Americans just bulldoze their way across the Rhine anyway and win quickly, throwing in a “noble Clean Wehrmacht Rommel” to save the day and neatly clean up the potentially messy aftermath, because Conroy realized he didn’t use that particular World War II alternate history cliche yet.

That part of the book is legitimately interesting because it’s where Conroy’s failure as an alternate historian intersects “perfectly” with Conroy’s failure as a writer. It’s the sort of thing that, ideally, would take two books…

…Or zero, because, alternate history aside, Conroy’s writing isn’t the greatest. His characters are all cliches of some sort. The dialogue is horrendous. And finally, his writing of battles leaves something to be desired. Given that he’s writing a book taking place during a war, this is a big problem. Add in too many characters for their own good and minor, useless subplots like FDR having a stroke and barely living to his next inauguration.

There’s a reason why Conroy has the reputation that he has, and it’s a justified one. Even as “soft alternate history” and as a cheap thriller, Himmler’s War falls short.

 

Fuldapocalypse 200 Posts: The Logistics Of Red Dawn

So for my 200th post on Fuldapocalypse, I’m going to be looking at the contrivances in Red Dawn. This may seem like an unfairly easy target. And it is. But I figured I might as well take a look at it anyway.

So, first getting a staging point for the giant invasion. You have to get across the Atlantic with at least some of the US Navy in the way. The most common is the “Red Mexico” solution.

So, the PRI government has to collapse (at least slightly possible given Mexico’s economic problems and upheaval in the 1980s), and an explicitly pro-Soviet government has to take over (with the US doing nothing, politically or militarily). Then they have to move the invasion force in. Now, even in the USSR, high-end divisions don’t grow on trees. My hunch is taking some of the high-category divisions from inside the USSR itself-and you’d have to stripmine a lot of them to the point of jeopardizing operations in Europe.

Now comes the issue of moving them there. A declassified CIA document argued it’d take two or three months even with no interference to move two armies (6-10 divisions) to Syria. The Atlantic is bound to be much tougher. Another argued Cuba could move 10,000 troops locally. The highest figure for intervention is 25,000 , or about a corps (given the smaller size of Cuban divisions)-and it drops to a “few thousand” of the lightest troops with the US Navy in the way.

A smaller, but still very present issue is concealment. Trying to keep it the invasion force hidden isnt’ the equivalent of trying to go “we’re landing at Calais”, it’s “we don’t have anything in Britain at all.” Take a country that remains one of the most tied-in with the US and has never had a giant mechanized army. The Soviets would need to hire the same people from Dark Rose or Day Of The Delphi who managed to stash a bunch of tanks in empty parts of buildings and keep them there undetected until it was too late.

And if the US military is reduced to the point where it can’t interfere with this giant, fragile tail… then like Jerry Ahern’s Survivalist, it’s probably been reduced to the point where the Soviets can just walk in and take it (conventionally).

Of course, the original Red Dawn isn’t the kind of story where you worry about such a thing. I really doubt John Milius was calculating supply norms as he wrote and directed the movie.

_ _ _ _ _ _

There is an interesting “North American theater” possibility. Handwave in a Red Mexico and equip it, like Cuba and Nicaragua, with surplus hand-me-downs. If it can keep American heavy divisions stateside (and it probably would) at the cost of some equipment that’d probably just erode in depots, they’ve won before the first shots are fired. There could be engagements along the Rio Grande. But that isn’t Red Dawn.

Alternatively, if somehow the zombie sorceresses can move a significant number of the Soviets in, then a bizarro Case Blue to knock out the oil industry in the Gulf Coast seems more reachable with a scrounged-together front. From the border, the 570 km to Houston fits in the radius of a typically planned Soviet operation, and there’s never been better terrain or infrastructure for armored operations. But that still isn’t Red Dawn.

It can be naval-based and involve stockpiling (and shielding) a giant amount of landing craft in Cuba, conducting a preparatory campaign, and then storming across the Florida Strait. But that still isn’t Red Dawn, even if it’s almost as implausible.

Or the Soviets can somehow choose Colorado as a goal and get the supplies/forces to make it up there. They can, with the aid of their plotnukes, reach the Mississippi river and Rocky Mountains, but still can’t knock out enough of the American heartland to prevent an ultimate (implied) American victory. That is Red Dawn, but it’s not remotely “plausible”, even with hordes of handwaves.

One Red Dawn fanfic project listed a gigantic invasion force that’s actually bigger than the GSFG. I’ve been harder on that project in the past than it deserves-it’s clearly just a fun internet collaboration, and to occupy the entire country would indeed need such a gigantic army (for comparison, another estimate of the force necessary to conquer Iran alone was 20-25 divisions, with 30-40 to continue the invasion to the Arabian Peninsula). It’s still squaring a circle. Oh well.

_ _ _ _ _ _

Strangely enough, specific order of battle details and North American invasions in general seem to work more in games than in actual books. In wargames, exact detail is relevant, and if you need 50 Soviet division counters to fill every hex, you have those 50 division counters. In less “crunchy” games, the invasion plot (read: Call of Duty’s memetic “Teleporting Russians”) is a clear excuse for set pieces (like Red Alert 2’s Allied campaign which leads you from one landmark to another).

This was a fun post to write. Happy Holidays!

Review: Conquistadors

Conquistadors

As far as post-apocalyptic invasion novels go, Black Autumn: Conquistadors is surprisingly good. Oh, it certainly has all the political baggage of the genre, and at times it’s too realistic for its own good (for instance, giving the villain a fleet of tanks to capture, then hampering them for lack of fuel), especially given how it’s ultimately still a story of Heroic Americans Fighting Back.

But it has legitimate advantages. The antagonist comes across as one of the best I’ve seen in this type of book, even if he leads from the front far too often. The action and pacing are effective. Finally, it being a postapocalyptic invasion novel instead of a “normal” one, like the Survivalist, actually makes it more “believable”, because removing the conventional opposition via apocalypse takes away the biggest objection.

The authors have the experience and writing style to make it stand above the pack. Not dramatically far above, but still better by cheap thriller standards. And a lot of the issues are with the genre as a whole, not the specific writing.

Weird Wargaming: Introduction And Raines’ Rebels (Ashes)

 

Weird Wargaming

Welcome to a new feature on Fuldapocalypse that I’d like to call “Weird Wargaming.” The question I seek to answer is “what if you tried to wargame out an armed force from a strange and/or bad piece of fiction? What if you tried to apply a kind of logic to an illogical setting?”

Why do this? Why not?

I’m starting at the bottom with William W. Johnstone’s Ashes series (see the first installment’s review here). This strangely fits because, in spite of its nominal billing as a postapocalyptic adventure, a lot of the books are de facto “big war thrillers.” Very bad big war thrillers.

Led by super-Mary Sue Ben Raines, the “Rebels” take the fight to the enemy of the week, who range from elements of the US government to cannibals to foreign invaders to “punks”. Although their political background shifts from the doomed “Tri-states” of the first book to the “Southern United States of America” in later ones, they’re consistently referred to as the “Rebels”, so I’ll be doing the same in this piece.

Equipment/Organization

Raines’ Rebels use Cold War American equipment, although there’s lots of gimmicks and, to put it mildly, lack of rigor (for instance, one later Ashes book has an “Abrams M60 tank fitted with a flame thrower”) . Their organization ranges from four-battalion independent brigades to “Several divisions”.

If in doubt, fall back on Cold War American organization and weapons-not surprising, since the books started being published in the 1980s.

Proficiency

Let me just let Johnstone himself explain.

“The armed forces of the Tri-states ranked among the best in the world, their training a combination of Special Forces, Ranger, SEAL, and gutter-fighting. Every resident of the Tri-states, male and female, between the ages of sixteen and sixty was a member of the armed forces. They met twice a month, after their initial thirty-week basic training, and were on active duty one month each year. And the training was a no-holds-barred type.”

(Out of the Ashes, pg. 356)

(Incidentally, I think this paragraph gives a good impression of the literary quality of the Ashes books.)

So treat the Mary Sues right and give them the highest proficiency scores possible, however applicable. (So, in Command Modern Operations, they’d all get the “Ace” proficiency setting).

Other Notes

  • Ben Raines leads from the front. A lot. This makes him a good human MacGuffin/figure with max stats in a small-scale game.
  • The Rebels typically blast their opponents away quickly with tanks and artillery. Of course, what modern army doesn’t?
  • The Rebels, and to be fair, their opponents have this ability, despite a seeming apocalypse, to use huge mechanized armies without any issue whatsoever.

Conclusion

In larger-scale games, use Cold War American equipment and the highest proficiency setting the ruleset will allow. Sometimes use four-battalion brigades if that matters for the game. In smaller-scale games, Raines himself can feature in all his Mary Sue glory.

Review: OPSIG Team Black Hard Target

OPSIG Team Black: Hard Target

Fuldapocalypse has finally achieved a milestone. Between this and The Zone Hard Target, I’ve finally reviewed two books with the same title. After an assassination attempt on the vice president and president-elect occurs, the protagonists race to conduct an investigation.

The book is a little overstuffed, including an appearance by FBI profiler Karen Vail, another Jacobson character who has her own series. It has a tawdry love story and the main plot and a bunch of pushed-in-characters like her. In spite of the legitimate (if misguided) research, it has some obvious plot gaffes, like using a common 7.62x54mm round as a smoking gun (pun partially intended) when a more exotic caliber would have made a lot more sense.

But what’s worse is that it’s mixed with many of the elements of an over-the-top thriller (including a final twist that’s actually similar to something that happened in a Blaine McCracken book) that are sadly shackled to a plodding and grounded-in-all-the-wrong-ways “shoot the terrorist” story. Finally, the characters, including the main protagonist, aren’t very likeable or interesting either.

That being said, it’s still not the absolute worst cheap thriller out there. But there are definitely better ones by far, and there are many more I’d recommend ahead of this.

Review: The Second Voyage Of The Seventh Carrier

The Second Voyage Of The Seventh Carrier

secondvoyagecover

The Seventh Carrier series by Peter Albano continues in its next installment.

There, the plotline that takes up the rest of the series begins. As Japan and the rest of the world get to grips with the existence of the Yonaga and its aged but living crew, a haywire killer- satellite system launched by the Chinese begins immediately destroying anything with a jet or rocket engine. Then Kadafi (of all the spellings of the Libyan dictator’s name, Albano uses this one) buys up a bunch of WWII surplus equipment and launches a campaign against Israel. Suddenly a carrier with old propeller fighters is a valuable asset, and it sails into battle again.

Most of the issues with the first book remain. The characters are all national stereotypes, and now there’s more nations to stereotype. The premise is goofy and turns into an excuse to have another slugfest with World War II weapons (which include surface warships as well the carrier and aircraft).

In spite of this, the action is good, as long as one considers the kind of book that it is. Yet I felt a sinking feeling in me (pun partially intended) when I read it. See, this is the second book in an eleven book long series. I’m not sure I want to read that many of Albano’s adventures.

 

A Thousand Words: They Saved Hitler’s Brain

They Saved Hitler’s Brain

This movie is probably best remembered for its title-the originally shipped one the “The Madmen of Mandorus” is not nearly as clear or memorable. In that movie, the Nazis, facing defeat, cut off Hitler’s head while keeping it alive, fly it out of the country, and keep it safe in the fictional Mandorus until they can launch their evil plot to take over the world with poison gas.

Besides the title, there are two more things that make this movie stand out. The first is, of course, the novelty of Hitler’s head in what looks like a glass cake container. The second is what turned it from “The Madmen of Mandorus” to its most famous name.

The movie needed to be lengthened for TV, so an additional, completely unrelated opening act was filmed with UCLA film students. Since pop culture and film technology had changed so much in the few years, it stands out dramatically. All that amounts to in terms of actual plot  is a bunch of people with bad post-Sgt. Pepper Beatles mustaches getting in and out of cars before they all die. Then the actual movie starts, and, barring the Hitler Head, is a conventionally bad B-movie. It’s very stupid all around, but it’s the kind of distinctive “fun-stupid” that’s enjoyably bad.