A Thousand Words: Ultimate Epic Battle Simulator 2

Ultimate Epic Battle Simulator 2

Have you ever wished that you could just throw two armies against each other? Have your playthroughs of Command: Modern Operations or other wargames largely just consisted of setting up artificial jousts in the level editor? Don’t want any of that pesky “tactics” or “detail”? Then Ultimate Epic Battle Simulator 2 is the game for you!

There’s a campaign mode and the ability to play it as a makeshift real-time-strategy game, but the true meat of UEBS is to just line up a pair of armies on a map, like a literal million ancient soldiers against an artillery brigade with a contemporary infantry company screen, and watch as they charge at it. It’s not exactly deep but it is very fun.

In fact, it’s weirdly informative about actual battlefield dynamics, because taking away any kind of tactical management means you can see the other factors at play. I was pleasantly surprised to see a small number of melee units I put in making an outsize difference as they fixed the opposition and let the ranged units fire on them more freely. You can see terrain effects as your giant hordes struggle to make it through bottlenecks.

So there are a lot worse things to get than UEBS2, especially since mods mean you make even more fantastical clashes.

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