Simulating an Epic Moment

So in Action PC Football, I decided to simulate one of the classic Madden moments. Up by multiple touchdowns with one second left in the game and somehow almost in their own end-zone, the Packers naturally try a pass play with the quarterback in the shotgun formation (standing some distance behind the center when he snaps the ball).

Rodgers throws the ball to wide receiver Greg Jennings, who catches it and runs. With a broken leg. He makes it across the field to score and avoids Darren Sharper, one of the most hardest hitting safeties in the league.

So under a far more grounded simulation, I used the play analysis tool, running 10,000 repeats of the epic play.

  • It was a traditional pro set of 2 running backs, a tight end, and two wide receivers, including Jennings.
  • The pass was a medium fly route. “QB Must Pass” was set on, because otherwise the ball would often get thrown to someone else and that wouldn’t be Jennings putting the team on his back now, would it?
  • Wide Receiver and Running Back wear and tear was set to the highest level to simulate the effect on Jennings’ leg.
  • Otherwise no special plans were done.

Jennings reached the end zone and scored 21 times out of the 10,000 plays.

  • 51.7% of the passes were complete. The average distance Jennings made it after catching the ball was 10.3 yards.
  • 7.4% of the passes were intercepted by the Saints.
  • 7% of the time, Rodgers got sacked for a safety.

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