Review: Kill Kill

Kill Kill: Battle of Fallujah

One of the recent very pleasant surprises for me was Chance Nix‘s Kill Kill, a historical cheap thriller (yes it makes sense in context) set in the titular battle of Fallujah. Rest assured that this is a book rather different in tone from the last such novel I reviewed, Dodgebomb. However, I feel comfortable saying that a veteran of the actual war with a purple heart is welcome to write however he pleases.

This has the tone of a cheap thriller, but there’s just enough “aha, a veteran would know this” detail (especially the dialogue) to make it feel grounded, and more importantly it comes across as reaching the tone it aimed for. While the character archetypes are the kind that were old when Homer was young, they also fit their role and I can’t complain about them.

Also realistically and somewhat daringly for a cheap thriller, Nix is not afraid to kill off his protagonists. In fact, he actually kills too many, with the number of character deaths in that one segmented viewer totaling around 15-25% of the actual American KIA in the historical battle. Which is… uh, a plausibility critique I never thought I’d be making about a cheap thriller.

Anyway, while this book is rough around the edges, it’s a good read and I eagerly recommend it.

A Thousand Words: The Woodstock Movie

Woodstock

The Woodstock music festival is probably the most overrated cultural event ever. A ramshackle mess that could have very easily turned into a 1960s Fyre Festival or something much worse, all it gave was a huge mess in an upstate farm, music, and… a documentary film.

A massive reason-perhaps the biggest reason-why the concert is so well remembered is Michael Wadleigh’s masterpiece. Easily the best documentary/concert film I’ve seen, it cuts from the performances (of varying quality in every sense of the word) to interviews with dazed hippies, musicians, and the festival organizers, to things like the rainstorm and Wavy Gravy’s pronouncements, all done with amazing cinematic skill.

I could point out that despite being intended to be sympathetic, the interview subjects and even the whole festival doesn’t exactly look the best. But that’s the beauty of it, with the film being detailed and close (again in multiple senses) enough to give the viewer enough evidence to a make a judgement call. Its main goal was to chronicle, and chronicle it did.

Review: Quantifying Counterfactual Military History

Readers of Fuldapocalypse should not be surprised to learn that when I saw a book called “Quantifying Counterfactual Military History“, I instantly bought and read it. The premise is simple: The authors use the Approximate Bayesian Computation method to get a large sample size in their various simulations-much, much larger than conventional wargames.

Starting off with one of the easiest and most popular ones, Jutland, that chapter made me go “a-ha! They got it.” My favorite quote is “but unlike in a wargame, our goal is to simply understand what is plausible and what is not.” This “War of the Spreadsheets” has its roles provided one knows its limitations, which the authors do. Then comes the Battle of Britain (where the goal is temporary German air superiority, along with a controversial conclusion. There’s Vietnam where the authors actually remember the large northern conventional forces that were always there. It concludes with Cold War game theory.

There’s some technical topics that are beyond me, but this is overall an excellent book whose authors know their own limitations. As someone who loves these kinds of simulations, I was delighted to read this.

Review: Dominion

Dominion

CJ Sansom’s Dominion is a combination spy story and exploration of the classic Axis victory World War II alternate history. Britain is defeated but not “hard-conquered” in World War II, the Germans control the continent but continue to fight in the east, and with the Americans the only nuclear power, now everyone else wants the secret, with a man with nuclear knowledge trying to escape. And that’s basically about as much of a central plot there is in this novel.

It honestly reminded me a lot of Harry Turtledove’s In The Presence of Mine Enemies. Not the obvious divergence or setting, but rather the tone and pace. It’s a push through a dreary, dull, banality of evil world where evil triumphed over good. Which isn’t exactly the best to read about. Its biggest problem is that a lot of exposition is devoted to its background and worldbuilding, which just amounts to “the Germans won and a lot of bad stuff happened”. It’s a setting-first book in a setting that’s neither very pleasant nor interesting.

Plus while ‘plausibility’ is normally not the highest priority in alternate history, this just feels wrong. Britain becoming a satellite state of Germany without a military invasion and being able to not have its already eager-for-independence possessions secede? (Like India, which somehow hasn’t gone independent). I’d honestly accept a successful invasion over this.

The whole thing just feels unfocused, and when it does focus, it goes to the wrong thing. Not the best alternate history out there.

A Thousand Words: Emergency Call Ambulance

Emergency: Call Ambulance

Sega’s 1999 Emergency Call Ambulance is a perfect footnote for what the arcade would become. Released alongside Crazy Taxi that same year, it has the same basic gameplay: Drive very fast under a time limit-in this case to get the patient to the hospital as quickly as possible. Looking at it and Crazy Taxi (which was reviewed much more positively) shows the obsolescence of arcade machines by this point: By now consoles could deliver effectively the same experience at home, so arcades had to sell elaborate experiences unrelated to the actual game.

This is something I’d still have spent money on to pass time. But it’s one of those ‘post-1945 propeller fighters’ that had the problem of simply being too late. Besides, it has a pet Dalmatian that accompanies one patient and gives a subtitled thank-you speech in dog. How can you not like that.

Review: Shopping for Bombs

Shopping For Bombs

Gordon Corera’s Shopping for Bombs is a look at the then-recently busted AQ Khan nuclear network. It is very much an immediate-reaction book written in the close aftermath of an event aiming to capitalize on the media attention. Not surprisingly it has the strengths and weaknesses of such a thing. The strength is that it’s clear and understandable to a reader who isn’t a nuclear procurement nerd.

The weakness is that it feels a little shallow. Some of this isn’t Corera’s fault (how would he know at the time about the intricacies of Libya’s program). But it could have stood to have gone just a little deeper. And while being dated isn’t anything the writer can do anything about, it’s still an issue. Even for popular history about nuclear proliferation, there’s other stuff I would recommend more nearly twenty years on.

Review: Blood Trails

Blood Trails

A novella of Texans hunting terrorists, Nicholas Orr’s Blood Trails is not very substantive. On one hand, it’s short and its plot is nothing that hasn’t been done many times before. That’s not an obstacle to a good book, and neither is the “Herman Melville’s Guide To Patrolling” exposition.

What is an obstacle is the fact that the final climactic battle also reads just as dryly as those infodumps. This is the one thing a thriller cannot be, and it’s what turns it from a possible 51% snack into a rejection in my eyes. Which is a shame, but oh well.

A Thousand Words: Initial D

Initial D

One of the most famous car racing works of fiction and the biggest reason why people know the ‘eurobeat’ subgenre of electronic music, Initial D is the reason why there are so many memes of cars and “RUNNING IN THE NINETIES” and “GAS GAS GAS”. It’s the story of ‘touge’ racing through winding mountain roads, tofu deliveryman/prodigy driver Takumi Fujiwara, and the Toyota Corolla AE86, which thanks to it has gained popularity well beyond what a mid-80s Corolla would get.

Seriously, it’s like how in Red Storm Rising the Iceland invasion was a crazy jury-rigged gamble but so much else treats it like normal and standard. The whole point is that it’s an underestimated clunker. It’s like a tank novel with an M48 or T-54 or something with an ace crew and everyone thinks it’s the tank. But I digress.

This is basically an action show/manga with cars instead of glowing superheroes. The most famous “First Stage” initial (no pun intended) anime adaptation holds this to the core: With early CG and blaring music, characters dramatically take actions graaaaaduallly and somehow have the ability to hold huge monologues and conversations while roaring through perilous streets. It honestly sounds better than it actually is, with the pattern of ‘how is this ’86 winning’ being worn down even then.

But still, that music…

Review: Defence of Villages and Small Towns

Defence of Villages and Small Towns

It was 1940 and Britain stood alone. Colonel G. A. Wade published the pamphlet/book Defence of Villages and Small Towns to give the massively mobilizing Home Guard a rapid lesson. It’s worth the cost and as more than a historical curiosity. In fact, a lot of its lessons would applicable in contemporary Ukraine or similar (like defending a theoretical desert village in the NTC from the Donovian hordes).

Basically it’s intended to be a casual plain-text tome with as little field-manualese as possible about area defense. It’s about using terrain and available resources, the importance of time, and other crucial things like coordinating unit boundaries to avoid friendly fire. Useful in both historical and understanding terms.

A Thousand Words: Mach Rider

Mach Rider

Like many video games, Mach Rider was a minor hit for Nintendo in the mid-1980s and then languished forgotten until Smash Bros. revived it. The game is a pretty crude but impressive-for-the-time ride along a twisting track and dodge and destroy the evil giant tricycles until you eventually fail, but it has a couple of quirks.

The first is that it was one of the first games to have a level editor, even if it was only in Japan and very limited in practice there. The second is that it has a vague story (there’s minor justifications for you fighting back against an alien invasion in the various track missions) but no ending. The third and most interesting is that the titular rider has been alternately depicted as male and female (the former being in screens showing a helmeted but clearly male figure and the Smash Bros. Melee trophy using ‘he’ while the latter is a female biker in a piece of official art and a woman in the arcade version that’s implied to be a Mac Rider). I guess the different color riders are different people.

Of course, back in the day I remembered the Mach Rider theme as an alternate stage track in Smash Bros. that I loved and nothing else. Which can be said about a lot of things.