Review: The War That Never Was

The War That Never Was

After some diversions, it’s time to review something that I had in mind when I started Fuldapocalypse. I knew of Michael Palmer’s The War That Never Was from the Command: Modern Air Naval Operations scenarios based on it. These motivated me to get the book itself. Broadening the scope of Fuldapocalypse has been very good, but this is as “World War III novel” as it gets.

This is something of a cult classic. If works like Red Storm Rising, Team Yankee, and Red Army represent the most mainstream that World War III novels got, this, apparently based on the Newport Global War Games, is a more inherently niche, wargamey work. And after reading it, it’s understandable.

Who and What

There’s a sort of semi-plot here. A wargame occurs in-universe in the prologue as a vague husk of a fig leaf of a justification. Then it’s mostly just a detailed sequence of events. The Central Front is mentioned sometimes, but most of the book deals with the events on the periphery-the northern oceans, the Mediterranean, and other theaters. Then there’s an epilogue that’s kind of sour. It’s a mix of political tract, “do you get the point, reader?” infodump, and shining light on the graphene-thin setup. Thankfully the epilogue is very small.

The characters are essentially placeholder names there to command or crew pieces of military equipment and lighten up the “after action report” ever so slightly.

DEEP HISTORY OF TEM

The entire book is basically one big infodump. But it’s not trying to be anything else, so the question of relevance is tough to answer. I’d say that as much as this sort of thing normally isn’t my style, there isn’t too much pointless infodumping. Yes, there’s detailed infodumps about forces, but the forces fight equally detailed battles.

Zombie Sorceresses

There’s the classic zombie sorceress handwaves of the war starting in the first place (although there’s no political elaboration, something I’m grateful for) and it staying conventional. The latter is even mentioned in the epilogue.

There are a lot of other prospective nitpicks, but the book stays grounded enough that I felt it was unfair to go too much in depth. The wargaming link helps it here. Trying out different, even seemingly low-probability courses of action is one of the reasons wargaming exists, and none of the paths it takes are really that outlandish.

Tank Booms

The book starts with a booming tank battle, but one shouldn’t be fooled. This is in many ways the antithesis of something like Team Yankee. The level of detached detail in this book is so great that it’s little surprise how eagerly Command (and Harpoon, and no doubt other wargame) scenario creators moved to follow it.

So reading a wargame AAR/Let’s Play gives an idea for how most of the battles turn out. Lots of detail, lots of exact detail.

The Only Score That Really Matters

Save for a few “hiccups” and vignettes like the epilogue and a few “character scenes”, The War That Never Was sticks to a niche and is unapologetic about staying there. This book is not for everyone, or even a lot of people. However, it is what it is and it manages to be interesting as a detailed snapshot.

I’ll admit for me there’s a huge “seen so many imitators the original doesn’t seem so original” effect here, but even someone as slanted as me can still appreciate The War That Never Was and its influence.

Review: Stone MIA Hunter

Stone: MIA Hunter

Stone: MIA Hunter is an incredibly 1980s cheap thriller that kicked off an entire series of 1980s cheap thrillers.

Who and What

This stars hero Mark Stone as he hunts for MIAs. And gets set up by the CIA. And beats up drug dealers with martial arts (I told you it was very 1980s). And travels around the world, from Asia to California to Central America to back to Asia.

The characters never progress beyond cheap thriller stock ones (not that it’s that bad) and the constant stream of world travel is a little disruptive to the narrative.

DEEP HISTORY OF TEM

Its infodumps are in the weird “middle of the road” part that affects the rest of the book. And it calls LAW rockets “Light Artillery Weapons”. Multiple times.

Zombie Sorceresses

Think of how much effort a zombie sorceress would need to make a 1980s action movie work, and you have what they need in this book.

Tank Booms

So the action in this isn’t bad, even if it’s not up to the higher standards of other cheap thrillers (it feels so weird saying that). It’s just in a strange place. Maybe it’s just the writing style (while the first book in the series, it’s far from the first book author Stephen Mertz wrote in the genre), but it’s in this awkward middle in terms of plot and tone.

It’s definitely not intended to be a grounded, gritty action-adventure story. But it doesn’t have the full pull out all the stops crazy gonzo action either. The martial arts vs drug dealers comes close, but the climax is less goofy.

The Only Score That Really Matters

This is a fun throwaway action novel. It’s far from the best, but I enjoyed it for what it was anyway.

Review: Doctors of Death

Doctors of Death

The latest Brannigan’s Blackhearts book, Doctors of Death, is finally in, and Peter Nealen launches another excellent book.

Who and What

The Blackhearts’ next mission takes them to Chad to search for missing doctors. Soon they find themselves entangled in a deeper, monstrous conspiracy. Lots and lots of action across multiple continents ensues.

The plot is very action-y and the characters interesting enough-they’re not deep, but have their own personality and, more importantly, they’re sympathetic and understandable.

DEEP HISTORY OF TEM

This is a very lean book. It either gets its infodumps over with early on or flows them into the narrative, and has fewer tangents. Even the plans of the conspiracy organization are told through more showing and less telling.

Zombie Sorceresses

Well, apart from the admitted exaggerations in the enemy plot and the way to get this small band over in the first place, the biggest zombie sorceress contrivance-by far-is the choice of main antagonists. It’s this giant international super-NGO conspiracy that’s appeared before, and I felt it a little annoying the last time. For a series that’s otherwise been mostly grounded, it’s somewhat jarring.

There’s also a few minor contrivances, like one of the main characters just happening to encounter a few gangbangers who naturally fall victim to his marksmanship in the middle of the book.

Tank Booms

The action here is excellent. Very, very good. There’s just the right combination of a little spectacle and a lot of grit. There are a lot of different enemies throughout the novel, and they feel both similar (the way any armed opponent would be) and different (their weapons and abilities).

While the conspiracy might be a little zombie sorceress in terms of background and tone, as an opponent it proves an interesting foe.

The Only Score That Really Matters

The Brannigan’s Blackhearts series is one of my favorite cheap thrillers, and this is another wonderful installment. My only concern is that the story might be getting a little too serial-esque (cheap thrillers work best in mostly standalone installments), but this is a small one.

 

Review: Battle Front (USA VS Militia)

Ian Slater’s Battle Front spun the 90s Technothriller Opponent Selector Wheel and it landed on “Militias”. While Slater has written some proper World War III novels, this is my first introduction  to him.

Who and What

Now, it wasn’t until sometime in that I found out this was one of the middle books in a five-book series. That explained some of the confusion, but I wasn’t that lost before. There is a Second American Civil War between the federal government and right-wing militias who are both cartoonishly racist puppy kickers and far more competent than they would have any right to be. On the federal government’s side is main character General Mary Sue-I mean, Douglas Freeman.

Now, the book kind of rambles and jumps around, but what was interesting (and good) to me was how it didn’t feel like an axe-grinding polemic. Nor did it feel like a parody either. It takes this crazy setup and plays it completely, sometimes boringly straight. Normally I’d praise a book for not being too political, but it just feels strange. Maybe it’s that the non-American Slater didn’t have a feel for American politics, but that doesn’t explain all of it.

DEEP HISTORY OF TEM

The book can get kind of infodumpy and it never seems to enter full gritty story mode. Furthermore, a lot of the infodumps are strange and frequently inaccurate (for example, one used ‘TOW’ as a generic term for anti-tank rounds. Not even missiles, rounds).

Zombie Sorceresses

The zombie sorceresses made American militias number in the hundreds of thousands, be unified, and be competent. The latter part required the most zombie sorceress intervention.

Tank Booms

The action is mostly dull and somewhat infodumpy, but it gets the occasional ridiculous moment, like how the evil militia are preternaturally competent (to drive the plot) and the ridiculous stuff like over-effective reactive armor (except it’s described as if it was inert add-on armor) on pickup trucks.

The Only Score That Really Matters

This book is about 5-10% crazy goofy, and about 90-95% dull tedium. Yet I’m a sucker for even a little bit of crazy goofiness. A lot of other readers might not be.

Review: Faith

Faith

Faith, by Kay Hadashi is not the most typical novel I’d reviewed on Fuldapocalypse. Still, its setting fits the theme of the blog, and it’s always good to have a change of pace.

Who And What

The book follows the career of heroine Melanie Kato as she joins the Air Force, becomes a medic, and serves in a pararescue unit. She’s assigned to Osan in South Korea, and has to deal with her personal life issues as well as her jumps.

This is a very different book from a normal cheap thriller. It’s really a personal/relationship saga that has the parajumper adventures as a backdrop rather than a parajumper adventure saga that has personal/relationship issues as a backdrop. Thankfully, the characters are good enough that it can succeed as that.

DEEP HISTORY OF TEM

There’s comparably few infodumps here, and even fewer irrelelevant infodumps. Most of what’s stated ends up being used. There’s a bit of awkwardness with military technology Hadashi clearly wasn’t familiar with. On one hand, this prevents a “This was an S-200VE battery…” exactness. On the other, well, I gritted my teeth a little every time surface-to-air missiles were mentioned.

The real infodump depth comes from medical scenes that Hadashi is familiar with. These never feel like they’re irrelevant to the story, but can get a little overdescriptive and clunky at times.

Zombie Sorceresses

The main character being a parajumper I could forgive for the sake of the story-she’s established (this is actually the second book in the series), and the author clearly wanted her in one. Some readers might complain, but I didn’t mind. Hadashi herself clearly states in the forward “liberties have been taken with the search and rescue drama.”

A full-scale Second Korean War never happens in the book. However, a lot of (frequently contrived) incidents that require her and her unit to jump north of the DMZ do.

Tank Booms

The action is kind of movie-ish. There’s surprisingly few North Koreans in any one place at any one time during the northern adventures. The medical infodumps are a little out of place compared to the vague action.

But it flows well and stays tense and gripping.

The Only Score That Really Matters

Faith is not a rip-roaring blast-away action-adventure novel. Once you have that in mind, it’s very good for what it is.

 

Review: Task Force Desperate

Task Force Desperate

Task Force Desperate is Peter Nealen’s first novel in his American Praetorians series. It’s the same kind of gritty merc story that he would perfect in his later Brannigan’s Blackhearts series, one of my favorite cheap thrillers. This has some of the rough spots expected of a first-in-series, but is still a very good thriller.

Icelands

This is a classic “few mercs” story with a welcome hint of some, but not too much grounding. This sort of tale is as old as writing, and it has had a flexibility to it that the outright “technothriller” lacks.

Rivets

This is the kind of story that goes into great detail about what type of firearm each character is using and what accessories are on said firearm. Thankfully it doesn’t get in the way too much.

Zombie Sorceresses

By far the biggest contrivance is why, after a huge incident, the task of resolving it goes over to a few private contractors. The book’s explanation is budget cuts and wearing down of the regular US military, to the point where it’s compared to 1990s Russia.

While that made me somewhat skeptical, I could understand why that decision was made for storytelling reasons, and it didn’t really interfere. Some contrivance like this is inevitable in most small-unit stories.

The “Wha?”

The action is very good, managing a good balance of “just spectacular enough” along with plausible grit. Two things get in the way, besides prose that’s still being “broken in”. They’re contradictory to boot. It has a mixture of both first person narrative that I don’t think works as well as the author’s later third person books and the “look how the world changed” infodumps that seemed a little too tell-not-show.

That being said, the first person characters were good enough for a cheap thriller and the pacing, though not up to the level of Nealen’s later works, still worked well enough.

The Only Score That Really Matters

Task Force Desperate is a good cheap thriller by an author who would go on to write great cheap thrillers. I’d recommend going to the later Brannigan’s Blackhearts series if given a choice, but the American Praetorians books started with Task Force Desperate are still perfectly readable action stories.

 

Review: Protect And Defend

Protect And Defend

Protect and Defend by Eric Harry is a very good post-1991 technothriller, albeit one with the issues of the genre. I had mixed feelings about Harry’s Arc Light when I reviewed it here, but enjoy this newer book more.

Icelands

There’s viewpoint hopping, assassination conspiracies, and crisis overload. But there’s also a very novel setting that the ridiculous plot is used to set up-an old-style Chinese army invading the Russian Far East.

Rivets

The gritty infantry combat means the rivet counting is very limited, certainly in comparison with Arc Light. When infodumps happen, they’re generally more relevant.

Zombie Sorceresses

The setup involves an “Anarchist” takeover of Russia and mass assassination of world leaders that leads to an UN force in eastern Siberia, followed by a large Chinese invasion. Ok.

Then when the action starts, both sides have their technology downplayed. China should be several years into its boom-fueled military modernization, yet for the most part it’s treated like a Korean War-era infantry fieldcraft army. The UN, facing such an army, should leverage every technological advantage, but that’s not the focus.

In literary terms this is a good thing (see below), but I still raised an eyebrow more than once at this.

The “Wha?”

Protect and Defend keeps many of the some problems as Arc Light. The tinny, clunky politics get in the way too often. Some of the scenes are a little superfluous, with me thinking “is it really important to show basic training so many times?”.

When it gets to the action, though, it works considerably better. It’s down and dirty infantry combat that, however potentially anachronistic, serves as a nice contrast from the stereotypical technothriller and shows Harry’s resisting the temptation of making it (as Arc Light was) a technological knockout punch . The infantry fighting does get a little too repetitive by the end and the ending itself is kind of abrupt, but those aren’t deal-breakers by any means.

The Only Score That Really Matters

Protect and Defend is one of the better post-1991 military thrillers, and I liked it considerably better than Arc Light. I’d give more credit to changing styles than Harry improving in the fundamentals (although he still did), but the result is what it is-a good cheap thriller if you can get past the setup.

 

Review: Not By Sight

Not By Sight

Time to read a spy novel. Not by Sight is a long-in-the-making debut novel by Ken Prescott, telling the story of Air Force super-agent Dennis Sandoval. It’s a debut novel in a genre I’ve only read a few books in and am not the biggest fan of overall… and I liked it.

Icelands

As a book where the focus is on preventing World War III rather than starting it, the Iceland scale really isn’t applicable. From what I have seen in the spy-thriller (and thriller overall) genre, it doesn’t break the most new ground-but doesn’t have to.

Rivets

This helps that it’s not an exact technothriller per se, but it’s less rivety and infodumpy than a lot of other books in its genre. They’re there, but it’s not that bad.

Zombie Sorceresses

Let’s see, some of Sandoval’s feats are a little action hero-y, the plot twists are likewise similar, and there’s a little too much “conspiracy entanglement”. Other than that and the basic premise, the zombie sorceresses didn’t have to do all that much work. They don’t have to prevent World War III from going nuclear if World War III never starts, after all.

The “Wha?”

This had the feeling of a well-executed first novel. It has a few first-novel stumbles. Some of the prose gets clunky at times, there’s a bit too much telling and too little showing, and some of the dialogue gets a little exposition-y, especially in the final showdown.

But on the important parts, Prescott nailed it. The first is tone. It begins with and maintains a consistent “semi-grounded” tone. The second is narrative flow. Not By Sight’s multiple viewpoint characters don’t get in the way of a coherent, cohesive tale at all. The third is characters I cared about. I had an interest in the characters.

In fact, one of the issues I felt was that the characterization and chase through East Germany was a little too good. I was invested in them, so while the stakes raising war scare was understandable and plausible, I felt it wasn’t necessary.  It didn’t take anything away from my enjoyment and didn’t feel contrived, but a smaller-scope tale could have been just as effective.

The Only Score That Really Matters

Whatever small issues I have with this book, I enjoyed it, recommend it, and eagerly await Prescott’s next one. It was a good genre shift away from both classic war fiction and Ahern’s cartoon novels.

 

Review: Agent Lavender

Agent Lavender

I’m going to push my review system to the limit by reviewing a mostly nonviolent alternate history story set in 1970s Britain. But Agent Lavender deserves all the positive recognition it can get.

Icelands

The “Iceland Scale” is simply not suited for something like this. After all, World War III never happens here. And that’s a good thing, especially considering the genre. Alternate history tends to swing to two extremes. Either it appears (especially in mass market fiction) as an often clunky parallel of actual historical events, or (in niche fiction and online postings) as a bunch of events happening for the “thrill of it”, often descending into lurid darkness.

Agent Lavender manages to dodge both these extremes. Yes, in the tumult of Britain in 1970s, stuff happens. But it never spirals out of control or is clearly something contemporary pasted over the date.

Rivets

This “section” is one of the book’s weakest parts. It can get very “inside baseball for nerd aficionados of British political history” at points. Thankfully this doesn’t take the form of clunky infodumps.

Zombie Sorceresses

This is where it gets effective. There’s one implausible divergence, and that’s the main character, Harold Wilson himself. A lot of alternate history tries to make the divergence itself plausible. This shows that an implausible zombie-sorceress induced divergence can work as long as there’s care shown to the aftermath.

The “Wha?”

Agent Lavender probably boasts the best example in this section I’ve seen. The plot and pacing are very, very good. There’s only one small bump in the scenes with Wilson himself that descend into pure goofiness. Other than that, it flows well and avoids a lot of the mistakes.

First, it feels right. This kind of verisimilitude is what makes or breaks alternate history. Parallelism tends not to feel right because it’s easy to tell what event the author is making an analogy of at the expense of accuracy. Lists of events tend not to feel right because they feel very clunky and artificial. An integrated, grounded story like this may not be right (After all, it has the one big divergence and I’m not exactly the best expert on 1970s British politics), but it feels right, and that’s what matters.

Second, the research is done to benefit the story, rather than the story being done to show off the research. Which is to say, it’s integrated to aid the feel of the plot and only dwelled on when necessary rather than just being shoved out in infodumps. The most infodumpy parts are placed in a section at the end where they don’t interfere with the main novel.

The Only Score That Really Matters

Agent Lavender is probably the finest work of alternate history and one of the best political novels I’ve read. It’s not perfect, but what is? I highly recommend it.

Unstructured Review: The Survivalist

Having completed the Herculean task of finishing the entire Survivalist series, I figured it would be ideal for my first unstructured review. The “formal” parts can be found in my reviews of Total War and Pursuit, and not that much has changed in terms of zombie sorceress contrivance or rivet-counting detail.

The first nine books are good fun for anyone who likes 80s cheap thrillers, and the overall arc provided the series with a natural stopping point. The Rourke family and friends ride out the fire wave around the world in suspended animation, and they wake up to await the return of the Eden Project, a similarly suspended group of people launched into space just before the nuclear war to return a long time later.

Ideally, they’d ensure the safe return (with Billy Thorpe’s “Children of the Sun” blaring? 😛 ) and that would be that.

_ _ _ _ _ _

Instead, after the tenth book, the series felt increasingly less post-apocalyptic and more self-indulgent. Ahern could finally write the sci-fi he wanted to, and the books felt like an author’s toy box. This is not a bad thing at all by itself-after all, more than two dozen books of Rourke flopping around in the wilderness would have felt monstrously dull and samey in its own right. However, the hearts of the books are still close combat with laboriously described pistols, bullets, and knives. It’s just occuring around a backdrop that by the end involves Nazi mad scientists, memory-implanted clones, and hypersonic fighter aircraft.

The soap-opera serial nature meant a clear-cut possible ending never emerged again after the ninth book (even the finale is kind of rushed). The characters almost never have to scavenge and can fish from convenient arsenals. The world has a “Fallout game” problem of everything working after sitting for centuries (and of course, everyone using either real or replica versions of centuries-old equipment). Convenient underground and underwater cities emerge when the plot calls for it. The series never was “plausible” and had ridiculous geology from the get-go, but the parade of gimmicks still felt contrived.

The rough and tumble charm of the first few books is gone and the sci-fi action stuff doesn’t quite rise to the level of replacing it. If I had to give a reason, it’s a sort of “have the cake and eat it too” effect where there’s all this supertech but still the good old familiar (and of course, exactly infodumped) weapons. The science fiction tone isn’t really that much of a problem, but I still liked the original postapocalyptic one better and have read better military science fiction than the weird hybrid Ahern made.

And then there are the fundamentals. They don’t get that much worse, but often they weren’t the best to start with. That Ahern wasn’t afraid to shake up the character relationships and kill an important character off is a good thing. That Ahern devoted a lot of time to characters pondering about their lives and continued a love triangle for muuuuch longer than he should have is not. For the action and prose, Ahern’s definitely not the worst, but he doesn’t really try to grow that much.

The later books are still readable and still have the action feel -if they didn’t, I wouldn’t have finished them-, but the series definitely goes past the point of diminishing returns after the ninth or tenth book and the lack of “compartmentalization” means they’re less enjoyable on their own.

_ _ _ _ _ _

I’d only really recommend the first nine books to cheap thriller fans. I must emphasize I don’t want to be too hard on the later ones in spite of my critique. A much better author would still struggle with keeping quality up over a very, very long series. Ahern was clearly writing the way he liked and was making a sincere effort to be different. The books kept flowing well and did not devolve into total clunkers like say, later Tom Clancy ones.

But they’re still less interesting and unless one is really into Ahern’s writing or is determined to see the overall plot through to the end, I’d say that there’s better sci-fi or contemporary action novels out there than the later Survivalist novels. Still, nine fun goofy over the top cheap thrillers isn’t bad.