A Thousand Words: Postal 2

Postal 2

Running With Scissors’ 2000s “masterpiece”, Postal 2 is a game about a man in a small Arizona town whose goal is just to complete mundane errands. However, a lot of stuff gets in the way. This game is infamous for its tasteless dumb humor, its gore, and the ability to use cats as silencers.

The humor is either dated, unfunny, or both. It’s very much in the style of the shock-the-oldies Dennis Rodman meets Bart Simpson style of the time. The actual gameplay, especially in the plot missions, combines two of the worst elements of turn-of-the-millenium FPSes: A post-hitscan, pre-regen system where combat is a deterministic exercise in power ups, and wandering through very similar hallways.

And yet, there’s stuff that’s genuinely good about it. Part of it is that, off the beaten path, it provides the opportunity for silly spectacle. This is helped by the open-world element being genuinely good. Almost all buildings are enterable, there are locations that have nothing to do with the main missions, there’s plenty of easter eggs, and a silver lining of the combat is that there’s often legitimate power ups (and hence reasons to explore) in the nooks and crannies. Another small part is that there’s just a hint of slyness in just wanting to do chores but getting confronted by everyone from creepy mascots to Gary Coleman.

This is a stupid, clunky, awkward game. And it’s fun.

A Thousand Words: Nightmare Reaper

Nightmare Reaper

The just-fully-released Nightmare Reaper is a love letter to both roguelikes (games built around randomized content) and classic “motion shooters”. With that frantic gameplay mixed with a background that involves a trapped young woman’s troubled, twisted dreams (the game takes place in said dreams), it could be called Doom Nikki.

I’ll admit this is not usually my kind of game, but I’ve found that losing can be surprisingly fun (it is extremely generous by roguelike standards in terms of how much dying in a level costs you-or, in this case doesn’t). Of course, besides the traits of a Doom-style shooter, the roguelike randomization means the game’s difficulty can become a lot more luck than skill based.

Still, if you love Doom-style FPSes, this game is definitely for you.

Review: A Pius Stand

A Pius Stand

The concluding volume of Declan Finn’s Pius Trilogy, A Pius Stand gets still weirder yet. A giant invasion force in the thousands is organized by the International Community League of Evil. It attempts to storm the Vatican, but its soldiers do so in a type of vehicle that sets the tone for the book as a whole. Instead of lavishly described tanks, the League of Evil rides in…..


these

Don’t believe me:

Instead of walking up the middle of the Via della Conciliazione, they drove up the streets on either side—the Via dei Corridori, and Via Borgo Santo Spirito. And, since bringing in armored personnel carriers was too expensive, it was just cheaper to bring their soldiers to St. Peter’s Square with local buses. With each bus driving down the street side-by-side, this amounted to 140 buses shipping in seven thousand soldiers between both streets.

Once the battle actually starts, it’s a goofy spectacle that’s far more Home Alone than Zulu. This is due to the desire of the main characters to keep it as nonlethal as possible. There are Hollywood booby traps, stun beams, and, most ridiculously, cavalry charges with ex-stuntmen. Meanwhile, a League of Good consisting of everyone from NYPD officers to Israeli commandos to the IRA to mobsters (!) fights back and helps defeat the League of Evil.

Like I’ve said about the first two (comparably) tamer installments, this is not exactly anyone’s idea of a good book. But I’d take something weird like this over a thousand shoot-the-terrorist novels any day.

Review: All Lines Black

All Lines Black

The internet novella has grown on me as a way to “sample” an author’s work before I “chow down”. So it was with great interest that I picked up Dalton Fury’s All Lines Black. This short tale of operator Kolt Raynor (again with the cheap thriller names!) in the middle east isn’t going to set any records for originality or serve as anything but a writing sample.

However, the writing is excellent. The action fundamentals are done right, and that’s what matters in a genre like this. Given Fury’s (it’s a pen name, obviously) legit experience, it works fine, even if it understandably gets a little too Herman Melville in places. If you want fun, I recommend this.

Review: The Churchill Memorandum

The Churchill Memorandum

Sean Gabb’s The Churchill Memorandum is an alternate history spy thriller taking place in a world where World War II was averted due to Hitler’s death in 1939, the libertarian British Empire rules strong-and the US has devolved into a dictatorship complete with a “Republican Guard”. It’s one of the hardest books to review.

See, this may be the most extreme example of “alternate history as a setting” I’ve seen. By itself, the book is nothing but a 51% installment in a genre that, while not disliked, isn’t my first choice. But the setting, oh boy. The setting combines a big dose of L. Neil Smith-style libertarian utopianism with a British version of “libertarian” nostalgia for something you’d think wouldn’t be appropriate. In this case, it’s THE EMPIRE. You can be forgiven for wondering “isn’t an empire using the power of the state to a great degree to suppress others”.

Anyway, the setting goes farther than that. Historical British politician Michael Foot is portrayed as a supervillain who dissolves his victims in pits full of acid. His associate in the League of Evil is Harold Macmillan.

This book is kind of like a 1980s hair band that dresses extravagantly but plays the most mundane pop. The surface is crazy, but what’s behind it isn’t really. Ok, except for Michael Foot’s Evil Tub of Acid. That has to count for something, right?

Review: Final Target

Final Target

John Gilstrap’s Final Target is a Jonathan Grave retread. “Grave gets in a tussle down south of the Rio Grande” is basically the plot of the book. Which he’s done before. Oh, and he helps rescue a group of kids/teenagers as well. Look, cheap thrillers don’t exactly have the most intricate plots.

Being a retread, this is a 51% book. There’s little in it that hasn’t already been done in previous Grave novels. But this is a 51% book in the best possible way. It’s comfortingly familiar, and all the fundamentals are sound. The writing is good and so is the action. There are worse things to read than a book in a series you like that demonstrates all the qualities that made you enjoy the series in the first place.

A Thousand Words: Doom

Doom

For the 666th post on Fuldapocalypse, I figure I’d do a “suitable” piece. It was either than or something on the SS-18 missile, whose NATO designation cannot be a coincidence (18=6+6+6=designation name “Satan”.) But I digress.

The id Software masterpiece that popularized the First Person Shooter genre, Doom is the deep, complex story of a sole surviving spacesuit burly man against a giant horde of demons. Ok I kid. But it is still one of the most successful and influential games of all time, ported to a degree that it’s become a meme/security/programming challenge to see if a certain device can be made to run Doom.

What makes Doom interesting and effective even decades after its initial release is that it’s a movement game. The “Doomguy” can run around at massively high speeds, and most of the enemy projectiles can be dodged. Thus it’s about player movement skill. Later cover-shooters are more about player timing skill. And the awkward turn-of-the-millenium games that took place after hitscan and slow characters but before cover mechanics were mastered-

-Well, the only “skill” involved is knowing the layout and how many powerups are there. It’s a kind of deterministic rut that stands as one of those things that doesn’t bring nostalgia. But the rapid movement of Doom is one that definitely does. This is a classic for a reason.

Review: The Inside Ring

The Inside Ring

Mike Lawson’s debut thriller in the Joe DeMarco series, The Inside Ring, is a less-than-coherent thriller. Its stakes zig-zag from high to low to nonsenscially high again at the last second. The cast seems to consist entirely of either slobby white ethnic greasers (including the main character, who is one of the least likable thriller protagonists I’ve seen in recent memory) or slobbier rednecks.

I’ll put it this way. How bad do your rural southerners have to be for a New Yorker like me to go “you’re going way too far here. Ugh”? They’re that bad. The plot is ridiculous, with the villain wanting to do something that would make him far more of a target than if he just did the “conventional” easy thing. Then comes a stereotypical conspiracy to make it even dumber.

While not the worst I’ve read, the literary fundamentals aren’t nearly good enough to salvage this novel. There are better individual thrillers out there, and if nothing else, the series started off on a bad note.

Review: The Day After Tomorrow

The Day After Tomorrow

Allan Folsom’s debut novel, The Day After Tomorrow (no relation to the 2000s movie) is-something. It’s definitely one of the best worst novels I’ve read recently. The prose is as blocky as it is purple (including, yes, the love scenes), and most importantly, much of the book is just people traveling. It’s supposed to be an unwinding conspiracy thriller…

…But it has an anti-Goldilocks effect. It’s too unrealistic and bombastic to be a cloak-and-dagger story, too dull and clumsily written to be an action novel, too narrow in scope to be a pop epic, and too shallow to be a character novel. And then there’s the big twist.

See, this book is basically a novelization of They Saved Hitler’s Brain, down to his actual head playing a role in the plot (although this one is not yet alive). It boils down to using convoluted superscience to clone/revive Hitler, for….. uh….. Anyway, the biggest part of the plot is foiled by someone other than the doctor and detective who serve as the protagonists, leaving a reasonable assumption of “what’s the point”?

Well, the point is that I learned of this book from a bad review. And while I don’t recommend it to anyone “normal”, I had a blast reading it.

Review: A Pius Legacy

A Pius Legacy

If A Pius Man was weird, this is weirder. With the pope kidnapped and put on trial, a “thriller” ensues. This book suffers from a research failure comparable to that of a “Clive Cussler’s” novel where a random Brazilian spoke Spanish. Only that was a one-off not really central to the plot, and this concerns the main element. It has The Hague listed as being in Belgium. Repeatedly.

The same weird thriller elements continue in this installment. The political defenses of Catholicism turn into everything short of digging up the corpse of John XXIII for Cadaver Synod 2, Traditionalist Boogaloo. There are subplots reminding me of Lunnon-Wood’s Dark Rose where seemingly everyone both armed and Catholic turns into defenders of the Vatican.

This is a very quirky book. But I like quirky.