Review: Cleo McDougal Regrets Nothing

Cleo McDougal Regrets Nothing

It started with an unfitting title. Cleo McDougal Regrets Nothing by Allison Winn Scotch is the worst book I’ve read so far this year. I regret reading this book. A lot. Granted, I’m not the target audience and got it under the misunderstanding that this would be a political thriller instead of… what it is.

What it is is a terrible whiny melodrama starting with a gossipy, social dagger of an open letter. It might have made sense and been salvageable if the title character was a councilwoman in some small/medium town preparing to run for mayor instead of a US Senator in NEW YORK preparing to run for president. I know the New York media and…. yeah. Trust me. It’s about as accurate as an Ian Slater novel is about modern warfare.

And none of the characters are likeable. So because of that, I have to label it “worst book of the first three months of 2022 reviewed on this blog.” I mean, would you not think highly of a book that’s basically just a self-absorbed character navel-gazing?

Review: A Pius Stand

A Pius Stand

The concluding volume of Declan Finn’s Pius Trilogy, A Pius Stand gets still weirder yet. A giant invasion force in the thousands is organized by the International Community League of Evil. It attempts to storm the Vatican, but its soldiers do so in a type of vehicle that sets the tone for the book as a whole. Instead of lavishly described tanks, the League of Evil rides in…..


these

Don’t believe me:

Instead of walking up the middle of the Via della Conciliazione, they drove up the streets on either side—the Via dei Corridori, and Via Borgo Santo Spirito. And, since bringing in armored personnel carriers was too expensive, it was just cheaper to bring their soldiers to St. Peter’s Square with local buses. With each bus driving down the street side-by-side, this amounted to 140 buses shipping in seven thousand soldiers between both streets.

Once the battle actually starts, it’s a goofy spectacle that’s far more Home Alone than Zulu. This is due to the desire of the main characters to keep it as nonlethal as possible. There are Hollywood booby traps, stun beams, and, most ridiculously, cavalry charges with ex-stuntmen. Meanwhile, a League of Good consisting of everyone from NYPD officers to Israeli commandos to the IRA to mobsters (!) fights back and helps defeat the League of Evil.

Like I’ve said about the first two (comparably) tamer installments, this is not exactly anyone’s idea of a good book. But I’d take something weird like this over a thousand shoot-the-terrorist novels any day.

Review: All Lines Black

All Lines Black

The internet novella has grown on me as a way to “sample” an author’s work before I “chow down”. So it was with great interest that I picked up Dalton Fury’s All Lines Black. This short tale of operator Kolt Raynor (again with the cheap thriller names!) in the middle east isn’t going to set any records for originality or serve as anything but a writing sample.

However, the writing is excellent. The action fundamentals are done right, and that’s what matters in a genre like this. Given Fury’s (it’s a pen name, obviously) legit experience, it works fine, even if it understandably gets a little too Herman Melville in places. If you want fun, I recommend this.

Review: American Secret Projects: Airlifters

American Secret Projects: Airlifters

Craig Kaston and George Cox’s two volume series on American airlifters is one of the main reasons for the recent fascination I’ve had with these cargo-bearing beasts. Like a lot of books in the series, both are excellent. However, one of the volumes outshines the other, though through no fault of the authors.

The first volume is well-written and illustrated, but it describes a time period where, for the most part, it’s just variations on big-bellied freighter aircraft. The second volume has a lot of those too, but also has weird shapes, VTOLS, napkin company projects that make Mukhamedov and Stavatti look like Boeing and Airbus, and so much more.

If you have to get one book, get the post-1961 volume. But both are well worthy of any aviation history enthusiast’s bookshelf. Fair warning-you may twist your brain into a pretzel trying to estimate just what some of these oddballs can and can’t transport. It’s what I’ve been doing a lot, and I have no regrets.

Review: The Iraqi Army

The Iraqi Army: Organization and Tactics

The NTC special text dubbed “The Iraqi Army: Organization and Tactics” is a valiant attempt at quickly trying to adapt to a different enemy. While the Iraqis used lots of Soviet equipment, their actual doctrine was more British-based on paper and often varied from both (usually for the worse). Just all on its own, it’s a fairly conventional and standard OPFOR document. But I find the context incredibly fascinating.

Like in Lester Grau’s much later The Russian Way of War, a tightrope had to be walked between the observed performance and the theoretical doctrine. Given the latter country’s vast paper trail and its known obsession with quantifying everything, separating the two was/is an easy task. As is/was noticing when theory inevitably diverged from practice, from Grozny to Hostomel.

Here, not so much. The Iraqi Army was notoriously slapdash, so the challenge was even greater. One example I like is that an Iraq War wargame supplement even told the player not to try and use any kind of standardized formation for them at all (!). On the more important doctrine, it acknowledges the flaws shown in the war with Iran, but cautiously and wisely goes with what can be paraphrased as “This may have been an aberration, treat them as a mechanized force worthy of their equipment”. That in many cases they turned out not to be showed the importance of assuming strength rather than weakness.

As a primary source, this is a very interesting snapshot. Plus it’s in the public domain and available readily now.

Review: Final Target

Final Target

John Gilstrap’s Final Target is a Jonathan Grave retread. “Grave gets in a tussle down south of the Rio Grande” is basically the plot of the book. Which he’s done before. Oh, and he helps rescue a group of kids/teenagers as well. Look, cheap thrillers don’t exactly have the most intricate plots.

Being a retread, this is a 51% book. There’s little in it that hasn’t already been done in previous Grave novels. But this is a 51% book in the best possible way. It’s comfortingly familiar, and all the fundamentals are sound. The writing is good and so is the action. There are worse things to read than a book in a series you like that demonstrates all the qualities that made you enjoy the series in the first place.

Review: Journey’s End

Journey’s End

Amazingly, surprisingly, the Kirov series has gotten a formal conclusion with Journey’s End. I’d predicted that there was no way for the series to end gracefully after 64 clunky volumes. And my prediction turned out to be accurate. A lot of this is de facto flashbacks to each ill-developed member of the crew. The final battle is just a wargamed clash like the hundreds before it. The hanging threats of Volkov and the aliens are dealt with hurriedly and contrivedly.

The conclusion is “a generally happy ending is stuffed in at the last second due to yet more time travel technobabble.” Schettler was clearly desperate to finish Kirov so he could write a fantasy novel series (which are no stranger to giant, bloated, sagas), and it shows. Still, that a 64 book epic with millions of words was completed at all is no small accomplishment.

Review: Siege

Siege

Edwin Corley’s Siege is a 1968 thriller with a bizarre premise. In many ways it’s like the ahead-of-its-time version of Mike Lunnon-Wood’s Dark Rose. Except everything the much later Dark Rose does right, this does wrong.

The premise here is that Black Power militants are holding Manhattan hostage so that the American government will give them New Jersey as a new homeland for African Americans. As a New Yorker, I am obligated to bash Jersey, but I will suppresses the urges here. This makes it seem like the book would be wacky. But it’s actually not. It’s very dreary and sometimes even ugly.

First, the obvious issue. You might think a cheap thriller from 1968 would not be the most progressive or racially sensitive novel. And you would be right. But even by those low standards, the racial content becomes outright uncomfortable too many times here. Second, even leaving that aside, the book is terribly paced. Like Richard Rohmer, it’s just mostly meetings and plans, and the competence of the characters changes on a dime. Skip this book. It’s not worth it.

Review: American Secret Projects: Bombers

American Secret Projects: Bombers, Attack, and Anti-Submarine Aircraft

One of the American Secret Projects series, this book looks at air-to-surface planes from the end of World War II to Vietnam. Covering everything from mammoth strategic bombers to light propeller planes, it’s an ideal aviation niche history book. With lots of illustrations, the obscure become visible.

With this book you can see all the bizarre and erratic 1950s designs. You can see how the AX project that became the A-10 started off as just a rich man’s Skyraider. This is an excellent book for any aviation enthusiast.

A Thousand Words: Streets of SimCity

Streets of SimCity

When I was young, one of my favorite games to play was Streets of SimCity, a car action game that could take place in actual SimCity 2000 maps. Unfortunately, my frustrations with it were there even then. And now? Looking back without rose-tinted glasses, I can say: It sucks.

Here’s the first thing that illustrates why it sucks: You have no turrets and have to turn your entire car to aim like it’s some kind of wheeled StuG. Second thing. You can’t run anyone over. Because Maxis didn’t want to be too violent, Sims are just these weird bald sprites that you can’t really interact with (a contrast to SimCopter, where you can land on or push people out of your helicopter). Even the story hedges, with you being a stunt driver and all the action taking place in-universe on shows-within-a-game.

That it’s a blatant ripoff of the far better Interstate 76 is another blow against it. Combine this with terrible performance and worse physics, and you get a spinoff that spins off the road.