Coiler’s Culmination Calculator

As a fun side project, I made my first (intentionally abstracted) wargaming tool. The goal is to see the culmination point of an offensive.

Assumptions: The attacker is consistently advancing, however, the defender is fighting back hard throughout. The units of the attacker participating in the campaign are not going to be rotated out, hence they will only receive small and piecemeal reinforcements/replacements throughout.

This simple tool works as follows:

  • The attacker starts with a point total of 100.
  • For each objective, roll 1d10. 1 means the objective is taken unopposed and the force suffers no meaningful losses. 2-6 is a minor engagement where the unit suffers a point loss equal to 1d6 points. 7-10 is a major engagement where the unit suffers a point loss equal to 1d6+10.
  • After every turn, the faction regains 3 points.
  • The offensive will have culminated when the point total reaches zero or less.

Example:

  • Objective 1: 9: 16 points lost. 3 regenerated. 87 points.
  • Objective 2: 8: 12 points lost, 3 regenerated. 78 points.
  • Objective 3: 6: 1 point lost, 3 regenerated. 79 points
  • Objective 4: 6: 6 points lost, 3 regenerated. 76 points.
  • Objective 5: 1: No losses, 3 points regenerated. 79 points.
  • Objective 6: 3: 5 losses, 3 regenerated. 77 points
  • Objective 7: 10: 11 losses, 3 regenerated. 69 points

Etc….

Figures of course can be changed depending on context.