Master Of The Game
Sidney Sheldon’s Master of the Game is, on paper, the story of Kate Blackwell, an heiress to a South African diamond fortune-turned international conglomerate. In practice, Kate herself is only a supporting character.
First is a pulp-historical thriller as Kate’s ancestor makes his diamond fortune. Then it’s Kate herself and her son. Finally, and taking up most of the book, is the saga of Kate’s granddaughters, Eve and Alexandria. The feud can be described as the vicious, wicked, and evil Eve constantly attempting to kill the stupid and clueless Alexandria so that she can take all the family fortune for herself.
Like a lot of Sheldon’s other books, this throws in Big Historical Events (the Boer and World Wars) almost as an afterthought to make it look slightly “sophisticated”. The rise of Kate herself, which was the biggest reason I got the book, is too simple and too rushed. This is another one of Sheldon’s gimmicks-dress the book up in the trappings of a legal/business/political struggle but use that as the backdrop for a lurid soap opera.
Fortunately, it has the ridiculously melodramatic saga of the twin sisters, starting with Eve’s “Agent 47 meets Pinky and the Brain” assassination attempts and ending with a climax where one twin poses as the other (gee, I didn’t expect that).
This book is obviously trash, but I can’t help but like it. For a start, it’s not the product of ineptitude-this is from the hands of a skilled showbiz writer who knew how to play to the popular crowd. Second, it gets so cliche and so lurid, it actually becomes fun in a “really?” kind of way.