Review: White Horizon

White Horizon

TK Blackwood’s 1990s continued Cold War gone conventionally hot series continues in White Horizon, an excellent installment. The Fuldapocalypse not only continues apace but features the powerful but often overlooked country of Sweden as a major setting. Featuring everything that has made the past installments so good, this was a joy to read.

The only real “problem” was teasing a successor. But that’s a good problem to have. This shows that the “cold war gone conventionally hot” subgenre still has quite a bit of life in it.

A Thousand Words: Cave Dwellers

Cave Dwellers

Officially, this was the second movie in the Ator series of Conan the Barbarian knock offs. But it’s as “Cave Dwellers” that it leapt into my heart as the greatest Mystery Science Theater 3000 episode I have watched. The small and sus company known as Film Ventures International took a questionable strategy of getting the rights to show clips from movies, changing the titles and credits, then calling the rest of the movie a “clip” for legal reasons. It only worked because they were small.

Anyway, the film started with an extremely blurry clip from a 1960s Italian Tarzan knockoff in its bootleg credits, and then only got crazier from there, following up with an action-packed climax featuring a hang glider and concluding with nuclear bomb footage(!). Joel and the robots excelled, especially because this is the kind of mock where the movie itself has enough great material to build on (for instance, it’s hard to do that much with a stilted, no-budget 50s movie).

Yeah. This is my favorite Mystery Science Theater episode of all time. It’s amazing, and the movie it’s mocking is amazingly bad.

Review: Infiltrated

I recently finished Infiltrated, the latest (as of this post) entry in the Duncan Hunter series by Mark Hewitt. I was extremely relieved to be done with it, having gone ahead with the final two books out of plain curiosity. It probably was not the wisest decision out there.

By now the main character is an internet Navy SEAL meme done unironically. The set pieces are reduced to the same old superplane gimmick that’s already been repeated many times over. But those are small problems compared to the absolute biggest sign of devolution: The series has become more than ever like William W. Johnstone.

Like Johnstone, the final two books have been taken over more and more by repetitive political rants. They reach a particular low in Infiltrated, not helped by a change in tone. The conspiracies go from “The Hindenburg was destroyed by communists and Amelia Earhart kidnapped by a Soviet submarine and sold into slavery in the Middle East” to boring, annoying, and slightly creepy internet conspiracy theories turned real. It’s like going from “Actually, JFK was killed by a combination of Jackie and the car’s driver” to someone going on tirade after tirade on the “international bankers”.

So yeah, I’m glad to be finished. It was a fun ride for a few books, but overstayed its welcome without a good stopping point.

Review: Small Unit Infantry Ambush Tactics

Small Unit Infantry Ambush Tactics

It’s very rare that I find a book that’s essentially a “strictly worse” version of another one. Where another work exists that can do literally everything it can and do it better. Yet that is the case for Small Unit Infantry Ambush Tactics, a how to fight guide about-look at the title.

By itself it’s not too bad, showing different ambush types and critiquing rote training. But it’s just that Special Reconnaissance and Advanced Small Unit Patrolling has everything it does and so much more. Plus the latter book has a far better tone, giving credit to the establishment where the author thinks it’s due instead of the more overly critical one of this book. So I feel comfortable in saying: Get Wolcoff’s masterpiece instead.

Review: A History of Cavalry From The Earliest Times

A History of Cavalry From The Earliest Times

Now long since in the public domain (the first edition was in 1877 and later ones were published to 1913), George Denison’s A History of Cavalry From the Earliest Times was a look back at thousands of years of mounted operations. It’s an interesting time capsule. The aim was a sincere chronicle of cavalry and a look forward into an age of increased firepower. It’s a successful one given the limitations of the time.

The biggest problem, besides a 19th Century perspective on the world, is that Denison only had famous text sources to work with. Still, you can’t blame someone for being a product of their time or not having resources that only emerged later on. And he gets both important analyses essentially right. The first is how the role of mobile forces hasn’t really changed for thousands of years. Even if they swapped their horses for motorized vehicles. The second is how firepower and lethality was increasing, with him citing vastly higher casualties in recent (as of publication) battles compared to earlier ones with muzzleloaders.

Of course, the flame of cavalry would be briefly extinguished when offense against it rose massively by 1914 while defense did not. But another vehicle would soon pick up the torch. In any event, this is a good piece of classical military history.

A Thousand Words: Armoured Commander II

Armoured Commander II

Surrounded by all kinds of danger, a threat can come out of nowhere and kill you. This describes war, but it also describes roguelikes, the kind of deliberately unfair randomized video games that have occupied a niche for decades. Naturally, someone had the great idea to combine them. The result was the Armoured Commander series, with the second installment being the subject of this review.

You are a tank in World War II. You can command just about any kind of tank in any campaign at any point during the war. Try and survive in a world of ASCII graphics and constant threats. The deliberately ultra-retro UI gives the game a bit of a learning curve, but I didn’t consider it too hard. A more intentional “issue” is that you get what you want. I learned the hard way that a Renault FT means you’re slow, you’re weak, you’re inaccurate, and the commander has to do a ridiculous amount of multitasking.

This is an excellent game for anyone who likes roguelikes and/or tanks.

Review: Wet Work

Wet Work

Mark Hewitt’s Hunter series continues its crazy in Wet Work, the fifth installment. It gets harder to review a later book in a long series unless the quality changes massively in either direction. This is not the case here. Like most of its predecessors, it’s a sprawling technothriller with a ridiculous main character who makes John Rourke look like an everyman in comparison.

Thankfully, one thing about this book is different and better. The final action set piece is actually tense and well written. But even that can’t break it out of the pack of “I love reading them, but don’t really recommend them for other people” that the first four established.

Review: World War III 1987

World War III 1987 Blog

Now that the main war has finished, I feel comfortable reviewing the World War III 1987 blog. Now, I must admit that I’m benefiting a lot from the context I’ve learned since I’ve started Fuldapocalypse. Part of it is that there are too few 198X Cold War Hot works of fiction instead of the too many. But another part of it is that web serials (which this ultimately is) and traditional books are apples and oranges. Or, to be more accurate, the relationship between them is like that between baseball and cricket, boxing and mixed martial arts, or rugby and American football. All involve hitting a ball with a bat/pileups of burly players/beating one’s opponent up, but anyone with knowledge of both would admit to big differences and often a lack of overlap.

Likewise, writing a book and writing a serial both involve creative writing, but they also have different priorities and require different skillsets to really excel at. And I can say that as a serial, the WWIII87 blog succeeded very. The first thing a serial needs to do-and I mean needs, is be punctual with updates. While there were understandable human slip ups, the update schedule was nonetheless brisk.

The update schedule was good, and so was the content of said updates. I could quibble with a lot of things, but I don’t really have the heart to go “no, the combat power of that division was (X) instead of (Y)” or nitpick minor technical details or circumstances. There are just too many soft factors and confounds in a hypothetical Fuldapocalypse to really call any one outcome plausible, especially given the unlikeliness of a sustained conventional conflict (Cold War era field manuals from both sides are very clear-a third world war is likely to start off conventionally, but highly unlikely to end that way). Let me just say I’ve read substantially worse and leave it at that.

I do have to take issue with the plotnukes, which do the Hackett style of “trade two cities” (Madrid and Gorky/Nizhny Novgorod), and which serve as a Deus ex Atomo at the end. Though even there there isn’t a real good way to do them. I think the least contrived option, which I really haven’t much of in other fiction is to have them deployed tactically against field formations but not strategically against targets in cities or deep beyond the front (kind of like a local version of Arc Light’s skewed extreme counterforce strikes to make a large exchange survivable). Like faster than light travel in science fiction, you just have to try and stay consistent and run with it. And I’ll admit the nuclear ride, when the story goes there, is a little bumpy to me. There’s also a little too much focus, IMO, on detailed actions in the peripheral theaters, which made the pace on the truly important Centfront somewhat slower than I would have liked.

That being said, this is a good effort and my hat’s off to the writer. My personal journey since starting Fuldapocalypse and reading so many books has broadened my mind, and the serial has progressed throughout this blog’s existence. Congratulations and good work!

Review: Luxury Fleet

Luxury Fleet

Professor Holger Herwig’s Luxury Fleet is the single best book on the Imperial German navy that I’ve read. It manages to be both detailed and fun, going into political squabbles and technical details while remaining easy to read. Reading it really gets you a feel for the “Luxury Fleet”, or “Tirpitz’s Folly”.

It’s great to read this alongside Andrew Gordon’s The Rules of the Game, an equally effective study of its adversary. But if you’re into naval history at all, this is well worth a purchase on its own.

Review: Special Reconnaissance and Advanced Small Unit Patrolling

Special Forces (specifically MACV-SOG) veteran Edward Wolcoff has created a masterpiece in Special Reconnaissance and Advanced Small Unit Patrolling. Despite the long and clunky title, the book itself is very accessible. The goal was to create a list of tactics, techniques, and procedures determined by both theory and practice. It was also to present them in a way that was easily accessible and not written in field manualese (indeed, taking issue with official doctrine is stated in the introduction as a big motivation for the entire book). Wolcoff succeeds admirably in both parts.

This is not just for people who actually do light infantry patrols. Even armchair writers like me will find it very useful for both research and curiosity. Few stones are left unturned. This aims to be comprehensive and it succeeds. It does arguably focus a little too much on the past, but given the author’s Vietnam service, this is quite understandable. While “tone” isn’t the most relevant for a book like this, I enjoy how this comes across as being critical of official doctrine and often greatly so, but not in a bitter or axe-grinding way (Wolcoff has said that he submitted this book to a security review and cooperated with the Pentagon in its publication, FWIW).

What I particularly like is how Wolcoff makes it very clear that failure is as big a teacher (if not more) as success. Survivorship bias can skew things massively, so it’s important to look at what didn’t work as well as what did. This is a great resource for well, anyone, and well worth a purchase.