Review: Technokill

Technokill

The novel Technokill is easily the worst Starfist novel I’ve personally read. Back a few Thanksgivings ago, I had to pass the time and chose this book, which had been sitting unread on my shelf until then. Welp.

Who and What

This is the story of MARINES, bird-aliens, and criminals selling forbidden weapons to the bird-aliens. It’s long. It’s dull. It has weaving, tangled subplots. It has descriptions of twisted fetishes of various characters that feel like they’re as long as the few “battles”.

DEEP HISTORY OF TEM

This isn’t that much worse than the rest of Starfist, at least.

Zombie Sorceresses

At least nothing beyond the normal Starfist MARINES in Space Vietnam with a few gadgets contrivances.

Tank Booms

Ok, so at the height of this book, the MARINES face the challenge of (hold on to your seat belts) bird-aliens with these. And not some futuristic equivalent, the description is very close to the actual takedown .22 survival rifle. Even the (literal) tank army in Steel Gauntlet was better and more intimidating. The battle isn’t even that well-written and has no gimmick to make it better than it would seem. Then there’s an afterthought (literal) spacesuit commando scene that’s equally underwhelming, even by the series’ standards.

The Only Score That Really Matters

This is the low point of the Starfist series for me. It’s mostly just dull, and not in a good way. The low-powered opponent is only slightly amusing and doesn’t make up for the bad fundamentals.

 

Review: Hangfire

Hangfire

Sadly, Hangfire has to rank as one of the lower entries in the wildly uneven Starfist series. The basic premise-intrigue on a world that’s a combination 1950s Cuba and Westworld-style historical theme parks-is good. Unfortunately, this just makes the rest of the story worse.

Who and What

To infiltrate a mobster-ruled resort world of debauchery named “Havanagas” (I told you it was based on 1950s Cuba), the government turns to… MARINES, of course. Also, there’s intrigue on a colony world as aliens invade it.

The relative cohesion of Steel Gauntlet is lost, and the group of tangled, clunky subplots I’ve seen in worse Starfist books are in full force.

DEEP HISTORY OF TEM

There are a few infodumps here, but not that many. The problem is that the potentially interesting focus (The Space 1950s Cuba) gets sidelined.

Zombie Sorceresses

Hard to judge, save for all the MARINE contrivances.

Tank Booms

There really isn’t much action involving the MARINES. This is a shame because the chance to throw them into a Murderworld-style deathtrap amusement park would be amazing. Instead there’s intrigue that isn’t too well-written, a tiny bit of action, and an arena scene that is ridiculously foreshadowed. The barely related alien invasion is nowhere near as good, so of course it takes up a big chunk of the book.

The Only Score That Really Matters

While I’ve read worse Starfist books, this seems disappointing as well as bad. What should be a romp through Mobster Murderworld ends up treating that tamely while devoting a ton of time and space to uninteresting aliens invading an uninteresting world and fighting uninteresting battles to set up an uninteresting arc.

It’s a shame.

Review: Steel Gauntlet

Steel Gauntlet

Steel Gauntlet is Starfist at its most cheesy ridiculous. Take the MARINE FIGHTING MAN bias and add a bunch of other hangups and you get this book.

Who and What

So, the MARINES are sent to deal with a power struggle where Space Corporate Saddam Stand-In Marston St. Cyr has rebuilt an army of ancient, previously forgotten vehicles called “tanks” and used them to seize total control of a resource-rich world. Once they get past the weasely politicians and non-MARINES, the MARINES have to fight a giant tank army. And I use the term “tank army” literally.

You have the MARINES, the non-MARINE weasels, the puppy cute space pet-kicking (literally) supervillain, the damsel in distress.

DEEP HISTORY OF TEM

There are more than a few infodumps here, and not just of the “MARINES awesome, other branches bad” variety. The infodumps about the past of armored warfare in-universe are particularly cringeworthy-especially since I detected an author rant at more than one point.

Basically, tanks never tried to counter increasingly penetrative ATGMs through indirect means (active protection systems, jammers, or just better tactics), instead plopping armor on until the “M1D7” reached 360 tons, twice as much as the infamously unworkable Maus. It could barely move and the “Straight Arrow” anti-tank thingies smashed it anyway. Although in what I hope was a typo, the “Straight Arrow’s” stated penetration value is equal or less than second-tier Cold War ATGMs like the Dragon and Metis.

So tanks went bye-bye, until now. Now having to face “new” tanks, these centuries-old weapons (which are infodumped as having a guidance system, but are treated as ordinary bazookas in-practice) are reverse-engineered, so it’s like fighting people wearing armor with reverse-engineered big muskets.

Zombie Sorceresses

Well, the contrivances run very high here. The MARINE FIGHTING MEN have to face challenges, but the enemy has to behave in a way that doesn’t actually diminish the MARINE FIGHTING MEN. There’s a lot of “Oh look how much danger they’re in” statements that don’t sound credible, to put it mildly.

Tank Booms

There are lots of tanks booming. Their guns boom, and they boom when they explode. In the category of literal tank booms, this book has even Team Yankee or Tin Soldiers beat.

The action is not bad, but most of the first three-quarters of the book involve MARINE FIGHTING MEN destroying unsupported tank formations. The enemy artillery is stuff mounted on tanks, the enemy “infantry” is mentioned as dismounted tank crewmen (who still fall victim to our heroes as easily as their rides do), and the enemy tanks are prey for the MARINES. There’s a ridiculous “copy an amphibious landing with hovercraft” scene at the start which just seems redundant given that they’re landing from space.

The gap between theoretical and actually perceived danger is very big in this book. There’s lots of “Oh no, the undersupported MARINES are facing enemy reinforcements” statements, but almost every battle is just them hitting badly-handled tank-pure formations and wrecking them.

Then (after yet another swipe at the non-MARINE branches), the final act consists of a cloak and dagger plot and chasing Space Corporate Saddam Stand-In Marston St. Cyr himself through the mining tunnels. Here it declines a bit, as the axe-grinding combat gives way to simply decent-ish cheap thriller action.

The Only Score That Really Matters

This is one of the highlights of the Starfist series. Seeing MARINES battle a strawman distorted tank force makes for a delightfully laughable tale. The tropes tip over into unintentional cheesy fun, and the book is all the better for it, helped by better fundamentals than the Starfist series sometimes has.

It moves so far so earnestly that I somehow enjoy it.

 

Unstructured Review: Starfist

Starfist

Ah, Starfist. I’ve wanted to do a piece on this series for a loooooong time. It is a series that deserves to be criticized, but with playful slaps instead of vicious claws. Starfist is something. That something is “military sci-fi cliche bingo”.

  • First is the technology, which is the height of “Vietnam but with a coating of laser and a gimmick or two”. It uses advanced technology neither in semi-realistic fashion (IE, drones, AI, etc…) or over-the-top fashion (giant mechs, etc…)
  • Then there’s the tone of the writing, which manages to be some of the most “MARINES!” type of prose I’ve ever encountered. I’ve read plenty of books by other veterans, and most don’t have a tone as “RAR! We’re MARINES, you know!” as this.
  • Then there’s the bias (to put it mildly) of the authors towards the MARINE FIGHTING MAN. It gets really, really, really bad.

That’s the baseline, which is enough to give this series a review. However, there’s something else that’s both a problem and an opportunity for giving individual books specific reviews. That would be the great inconsistency of the series. The prose is never truly bad by itself, and they never feel too long.

However, even in the small sample size I’ve personally read, the series has zigzagged from “Decent time-passing cheap thriller” to “laughably enjoyable thanks to the ridiculous yet self-serious action” to just plain bad. One thing that doesn’t help this is the tendency of the books to have long, barely connected subplots. Still, I can’t be mad at Starfist, for it is quite simply something, if only something that becomes so cliche it stands out.