Review: Deep Blue

Deep Blue

Reading Deep Blue, one of the later John Schettler Kirov books, brought a strange feeling to me.

Reading it, I encountered all of the issues with Homecoming, the previous book in the series I’ve read. And then some. The almost interchangeable battles are over-detailed and underwhelming to an extreme. The plotlines are clunky and shoved together. By all “normal” accounts, I should have been dismissive at best and disliking at worst. But I just wasn’t. As I read through tons of time-travel shenanigans, I felt a sense of “woah. Wow”, for lack of a better phrase.

It hit me when the ship time-warped from the current near-future World War III to another near-future World War III, only with different equipment and different sides. Everything just then clicked suddenly into place.

This is kind of like the later Survivalists-if Ahern had meticulously simmed every clash in Advanced Squad Leader or something like that and recorded the verbatim results in the books. And the time travel isn’t just a small throwaway part-it’s a a big central element, with a huge effort towards enabling this kitchen-sink wargaming. It’s like having a zombie sorceress start a Fuldapocalyptic World War III, and devoting a lot of effort to her, her rivals, and her powers as you move from 1985 to 1988 to 1981 to a 1986 with the YF-17 chosen as the light fighter and the British using a different divisional structure.

I still don’t recommend the actual books, unless you like lots and lots of barely disguised wargaming AARs. But if I had to choose a series with a lot of novelty and effort put into it or a series that just clunks along without any of those, I’m definitely picking the former. The sheer excess of the Kirov series makes it at least interesting.

Review: Cold Allies

Cold Allies

coldalliescover

Patricia Anthony’s debut novel Cold Allies is a distinctive book. But it is not exactly distinctive in a good way.

First, there’s two awkward plots. One plot is the surrealist tale of blue alien orbs that suck people in. The second plot is a sort of “World War III” where an “Arab National Army”, fleeing the drought and famine of an ecologically devastated world, invades Europe. There are (even by technothriller standards) a ton of shallow viewpoint characters who are constantly being shuffled around, taking out what little coherence might have existed.

The war plot is one of those weird cases where one might think the biggest issue would be the book being too political. And yes, a lot of the characters are shallow stereotypes, seemingly contributing to it. But it’s handled just totally matter-of-factly, kind of like Dark Rose or Ian Slater’s USA VS Militia series. For the alien plot, it crosses the line from “surreal” to “pretentious” pretty handily. This book is little but a bizarre novelty.

 

Review: The Bear’s Claws

The Bear’s Claws

(Full disclosure: I was a beta reader for this book and thus received an advance review copy)

Reading The Bear’s Claws was a pleasant surprise, the likes of which I hadn’t gotten from a WWIII book since Team Yankee. This tells the story of a Soviet mechanized infantry unit as it progresses through a World War III in 1982.

Now I could mention the book’s shortcomings-in particular, its character arcs are not exactly the most unpredictable. But given the small of World War III fiction in general, having a book with all the things it did right was delightful to experience.

  • The Soviets not only win, but win handily. This does make sense for 1982, but it’s still good to see that leap being taken in popular WWIII fiction. And to add to that, it’s not portrayed as a cakewalk for the people on the ground.
  • In great contrast to the stereotypical Red Storm Rising-style type of book where viewpoint characters hop around, the “camera” here stays tightly focused.
  • Finally, it has the kind of “plotnukes” that I would normally denounce. Yet they were handled in a way that didn’t have me going “oh, come on!”. The plotnukes featured a personal connection and just the right amount of explanation.

This sort of thing doesn’t come along often. So I’m very happy to give The Bear’s Claws my thumbs up.

Review: War Breaks Out

War Breaks Out

When I got Martin Archer’s War Breaks Out, I was expecting a plodding Cold-War-Turned-Fuldapocalyptic-Hot story. The initial premise and the mediocre experience of the previous book I’d reviewed, Israel’s Next War, made me think that. Instead, I got one of the most crazy and just plain out-there examples of a World War III story I’ve ever read.

  • The timestream got scrambled. There are Eurofighter Typhoons and people who were injured in the Iraq and Afghanistan wars, but at the same time there’s a 1980s WWIII and everyone is using M60s and T-62s. Oh and Belgium has F-15s for some reason.
  • We’re introduced to the main character (who frequently appears in a weird form of first-person similar to that present in Israel’s Next War) immediately. He’s a one-star general who gets a quick promotion worthy of spacesuit commandos. The president decides he’s just that good, and needs a fighter, not those deskbound bureaucrats! (To be fair, this is officially the third in a series with the same main character, but still).
  • Said main character promptly comes up with a bunch of gimmicky tricks and special ops to turn the tide of the impending war against the USSR. These range from tricking Soviet AWACS with mass transponder changes to landing troops with ferries in the Baltic. Naturally, they all work.
  • The actual battle scenes themselves are the least amusing and most clunky and repetitive. Except for something I haven’t seen in a while-the attempted Soviet invasion of Iceland! It’s been a while, Ísland. I missed you!
  • The book ends with one of the most ridiculously blatant examples of “Foreshadowing” for the next installment in the series that I’ve seen. It’s not foreshadowing so much as building a city of giant neon signs indicating the plot point, then causing it to be lit up in a giant fireworks display that’s internationally televised, telling the plot point in a Super Bowl commercial, and then carving the plot point into the moon for good measure.

 

This was an experience. It’s probably as bad as “World War 1990” in terms of pure writing quality, but I had a lot more fun reading (and reviewing) it. I guess a better example would be an even more rough version of Ian Slater.

Review: Red Storm Box Set

The Red Storm Box Set

James Ronsone and Miranda Watson’s “Red Storm” series ran for six books. The omnibus box set I bought contained the first three- “Battlefield Ukraine, Battlefield Korea, and Battlefield Taiwan”.

This checks all the boxes. Lots of conference room infodumps with generals and leaders? Check. Huge descriptions of everything? Check. Characters whose sole characterization is at best an infodump and (more frequently) at worst a “Steel Panthers Characterization” where they’re just paper placeholders who crew military equipment? Check. Hopping around viewpoint characters around the world with what feels like no rhyme or reason? Check. And the cherry on top is the Hackett-style “city trade” plotnukes, as Oakland and Shenyang go boom.

This is what I thought I’d be reading en masse when starting Fuldapocalypse. Thankfully, it hasn’t been what I actually have been reading. Reading countless non-dry, non-World War III books has allowed me to view this in a better perspective than I had before. In the past, I’d have probably just denounced it with a combination of fire-breathing and eye-rolling.

I still view this as a subpar book-it’s in the awkward, neither fish-nor-fowl area of being too “literary”, gimmicky, and inaccurate in a rivet-county way to be a War That Never Was-style pure play by play while being too bland and disjointed to be an actual literary book. But now I can weirdly appreciate it for trying to scratch a specific itch. My mindset has gone from “this is bad” to “this has flaws and isn’t really my thing.”

If a sort of “Hackett but with some technothriller gimmicks” style book is your thing, you could do worse than this series.

A Happy Fuldapocalyptic Birthday

It has now been a full year since I made the introductory post on this blog. Looking back at it, well, I think this line hasn’t aged well at all-and thankfully so.

“The lines will be a little blurry, but stuff like special forces or otherwise [sic] irregular thrillers probably won’t make the cut.”

I’ve said this many times before, but broadening the scope of this blog has been great for it and great for me. It’s even had a salutary effect on the nominal subject-because I’ve been reading so many other non-WW3/”big picture war” stories, when I do read them, I can look at them in a proper context I didn’t feel I had when the blog started. Not feeling any burnout at all also helps. So, happy birthday, Fuldapocalypse. You’ve earned it.

 

 

 

Review: Homecoming

Homecoming

homecomingcover

John Schettler’s Homecoming is two things. The first is yet another entry in a ridiculously long soap opera Axis of Time knockoff with a Kirov battlecruiser sent back in time to World War II. While it’s been stated that this book could serve as a standalone beginning and people didn’t need to read the previous 40 (!) books to get it, I still felt a little lost.

The second is a contemporary World War III and a glorified let’s play/after action report of Command: Modern Air/Naval Operations (think a stiffer version of The War That Never Was). When I read the battle scenes, there was this suspicious part of me that went “ok, these are so rote and so exact that it looks like he was simming them through Command or Harpoon or some other wargame.” And it turns out that he was.

I was happy because of all my work with and use of Command. No matter what my feelings are regarding the literary quality of such a work, I felt happy and kind of proud of it being used in such a fashion.

As for leaning so heavily on wargaming itself, well, I’ve kind of adopted a more “glass half-full” approach to it. In the past, I’d have probably denounced it dramatically along the lines of “why should I read about a wargame when I can play it?”. Now, in no small part thanks to my horizons being broadened by many other books, I’ve softened somewhat.

I still can and will criticize books (like this) for being too much like a rigid let’s play/after action report. I still feel using wargaming as an exactly transcribed play-by-play (ie, 10 A-6 Intruders escorted by eight F-14 Tomcats launched to bomb ________…) rather than just to get a general feel for the situation (ie, “how much of a threat is ______’s air force to a carrier air wing? What’s a good figure for how many aircraft I should have the protagonist carrier lose?), isn’t the best way to go if one is making a literary story.

But at the same time, I’ve gotten a renewed appreciation for wargaming in fiction, even in cases like this. What I feel it does is add at least some more plausibility than would be the case in a less-researched book. And it simply isn’t the case that moving the “technical plausibility and detail” slider forward causes the “literary quality” slider to automatically go backward.

Leaving the battles aside, one of the biggest issues with Homecoming is the pacing, especially in matters of conversation. Let me just say that it’s easy to see why the Kirov series had 40 books before this one. It’s a shame, because a series that involves a time-traveling battlecruiser and properly wargamed-out divergences holds a lot of promise. It’s just the execution leaves something to be desired.

Review: Escalation

Escalation

 

Escalation by Peter Nealen is meant as a kind of spiritual successor to his American Praetorians series. It starts in a dystopian future world where everything bad in current society is made dozens of times worse, and every taken-for-granted part of the international order is going to crumble. I was reminded of an old classic alternate history timeline called “For All Time” , where in place of the postwar western world, we get…. something else.

I have mixed feelings on all this. On one hand, most of the time, like a lot of the best political commentary, the exaggerations are close enough to be genuinely chilling. On the other, that every single shoe drops stretches my credibility a little too far, and some of the pushing that does go too far stretches it even more. Still, compared to his axe-grinding contemporaries, Nealen is both more intelligent with the political commentary and  better at making it more important and relevant to the main plot.

Said main plot is a struggle to fight through a war-torn Slovakia. Nealen’s action is, as always from him, top-notch. The soldiers of the Triarii (the protagonist organization) face everything from tanks to ordinary enemy footsoldiers in well-written action that balances well between “just grounded enough” and “just spectacular enough”. The biggest problem is an insistence on a big-world, big-battle story told through a first-person viewpoint. This doesn’t really work as well, and it’s a credit to Nealen’s skill that it’s not an even bigger problem.

I still prefer the breezier, less political and lower-scale Brannigan’s Blackhearts books from Peter Nealen, but a lot of this is just preferring apples to oranges. It’s good that he’s willing to push the limits, and for all its faults, I enjoyed Escalation.

Review: The Zone Hard Target

The Zone: Hard Target

hardtarget

In 1980, Hard Target was released. It was the first book in The Zone series of post-semi-apocalyptic World War III novels. Just that description alone gives the impression of the book being weirdly different. And in many ways, it is.

The background of this book is simple, contrived, and still somewhat novel. Basically, there’s a World War III, but now the fighting is limited to a contaminated zone in Europe, and the westerners have super-hovercraft for some science fiction flair. I was reminded of the Ogre board game/franchise, which has hovercraft and limited conventional nuclear war (it makes sense in context). That came out three years before this book did, and I don’t know how much influence, if any, it had over the writing.

This is a “have your cake and eat it too” kind of book. On one hand, the action is grittier and gorier compared to some other works in the genre, and the target MacGuffin is a tank repair unit and not some kind of superweapon. On the other, it’s still very much a cheap thriller with a premise, like Twilight 2000, that’s pretty much designed to be an adventure-friendly setting.

But this isn’t necessarily a bad thing, and Hard Target is a good book for what it is. It checks the boxes of what makes a cheap thriller passable, and as obviously contrived as they were, the setting and tone were novel enough to take things up a notch for me.

Another opinion on this book can be found on the excellent Books That Time Forgot blog.

 

Review: The Blue Effect

The Blue Effect

The final entry in Harvey Black’s Effect series is The Blue Effect. This book manages to be slightly better than its predecessors in some ways and a lot worse in another. There’s a sorta-kinda-semi-plot where the British face the Soviets in what could be the make-or-break battle near Hanover. But once again, it never really clicks into a whole that it could have been. If The Red Effect was just listing the ingredients before hurriedly pouring them into a bowl and The Black Effect was having them sit in the mixing bowl doing nothing, this at least turns them into batter-but not a finished dish.

The highlight of this book, besides more tanks exploding, is a very long scene in which a Vulcan bomber soars into action. A part of me was going “oh come on, this relic would probably be shot down, malfunction or just miss”, but another part of me, the part that likes unconventional units, was going “WOW NICE”. I mean, I’d love to read (or even write) a book of unconventional relic units flying into battle. This is not that book.

What really sours the The Blue Effect is not any of the action in the main book, but rather its anticlimax of an ending. Here was where going the Chieftains/Dr. Strangelove route and just nuking everything might very well have been better. Instead, it’s a have your cake and eat it too deal where after a few plotnukes and a few losses, the Warsaw Pact just gives up very abruptly. It’s a circumstance where either another full length tide-turning installment (with proper plotting) or trimming the entire three-book series into one could have been better. And there’s a lot of fat to trim.

Furthermore, all of the hindsight-driven greater “micro”- accuracy of the series (See the now-known durability of tanks with Kontakt-series reactive armor! See the proper tank mix in GSFG instead of just having everything be a T-72!) is squandered by this “macro”-level flop in the conclusion. Whatever issues there are with a clean NATO win in 1984, there are a lot more with it happening in this fashion. If the goal is realism, it’s implausible. If the goal is storytelling, it’s a contrivance and makes the victory seem unearned.

The result is something that could have risen higher than it did, both in this specific book and the overall series.