A Thousand Words: Time Gal

Time Gal

The 1983 video game Dragon’s Lair pioneered a feature to get around the then-primitive graphics of the time. Animated scenes would play via laserdisc while the player engaged in what are now called quick-time events. One of the more memorable versions of this is 1985’s Time Gal.

First, it has legitimately good-quality animation, no doubt due to the presence of the big-time Toei Animation doing the work there. Second is its premise. Basically, someone stole a time machine and Reika, the game’s heroine, must pursue him throughout many times, from the far past to the far future. Goofy anime antics and quick-time events galore ensue. There’s a tiny bit more depth in that from time to time, the game will briefly stop and allow the player choices, only one of which will succeed.

One of the more bizarre coincidences of the game is the one that ties it to Fuldapocalypse. The “AD 1990” stage features Reika avoiding M1 Abrams tanks and an AH-1 Cobra helicopter on a battlefield. The closeness of the then-future date to the actual Gulf War is uncanny, especially given how pop-culture to outright wrong everything else is.

This is a goofy spectacle that was meant to be a goofy spectacle. For the voice acting to be technically “better” or the animation to be more recent and even smoother would ruin the experience. And while many “interactive movie” games were cheap bandwagon-hoppers, this is not.

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