Review: Tales of World War III 1985

Tales of World War III: 1985

Looking back at the progression of this blog, I’m reminded a lot of the story of trying to make a cockpit design that could fit the “average pilot”, and then finding that no one actually met that criteria. I feel similarly when I look back at just how little anything actually met my stereotype.

Brad Smith’s Tales of World War III: 1985 series comes closest, edging out Larry Bond’s earlier work. It’s done by a wargame designer and thus features the wargame-friendly setting of 1985 Europe, with battles taking place in various parts of it. There’s a lot of technical description.

I don’t feel nearly as much negativity towards it as I would have and did in the past. Smith has sincerely tried to build characterization, even if the execution is still often clunky and the characters often Steel Panthers cameras in practice. And the wargaming at least takes the series above Ian Slater in terms of technical accuracy. But it’s still a 51% entry in a niche genre, the pilot who isn’t particularly good or bad but has the dimensions to actually fit well in the “average” cockpit.

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