Ice and Monsters
When I saw that Peter Nealen was doing an entry in the same “Wargate” military isekai series as Forgotten Ruin, I knew I had to instantly get it. So I did instantly get Ice and Monsters. It has the same basic concept as Forgotten Ruin, only the deliberate expedition gives way to an inadvertent gate transport, as recon marines on an exercise near Norway find themselves in a Norse-themed horror fantasy world. It also has the same basic strengths-and weaknesses.
The strengths are that the action is good and the modern forces weaknesses and vulnerabilities are emphasized instead of their capabilities and advantages. The weaknesses involve not taking advantage of the potential for worldbuilding in favor of just an artificial swarm of trash mobs. What’s grated upon me after seeing it the second time is the nominal commander being a cross between a Gorman-style out-of-his-depth boss and a “we need to talk things out” nebbish. As the narrator even admits, you should have to see what local ties you can forge when severely outnumbered.
But nope, the captain is clearly duped by the Evil Magic Viking one-dimensional savages from the get-go, and all hints of moral ambiguity are tossed aside once the protagonists find a set of imprisoned “good guys”. How convenient! Yes, it’s a cheap thriller in what’s openly stated as an Adventure Friendly World. But a little more worldbuilding would go a long way.
Also there’s a personal stylistic nitpick, which is that Nealen clearly is comfortable writing in first person when I prefer his third person thrillers. But I kind of expected that. This is a decent cheap thriller but it still could have been better with just a bit more thought and finesse.