People Playground Peoples
My favorite go-to relaxing game now, especially after I’ve discovered the massive and excellent mod scene, is People Playground. I of course act out a lot of scenarios-ok, a few types of scenarios, involving the mysterious mad science facility. And here are the “roles”.
Represented usually by the default “humans”, subjects are the test subjects who are either being killed in terrible ways (don’t feel too bad for them, they struggle to walk several steps) or rebelling in some form (and usually ending up getting killed in terrible ways).
Dressed in work-esque outfits, technicians usually sport some kind of chemical mask. They’re often placed by pieces of machinery, where they operate them and oversee experiments (very, very frequently becoming collateral damage). Unlike troopers, technicians mostly use a min-max arsenal-either finicky destructive contraptions or simple/improvised-type weapons that they built themselves.
Troopers are the enforcement arm of the facility, being dressed in various kinds of military uniform and carrying a large variety of conventional weapons. Don’t worry, they always get killed in quantity too.
Clad in various types of ornate and/or formal clothing, commanders wield sidearms and direct the “experiments”. However, a field commander is just as vulnerable as anyone else on the playground.