So a while ago I did the obsessively number-crazed Soviets studies on their planned rates of advance. Looking at my descriptions and map games writing in All Union, I’ve thought “hmmm, how could this go in practice? Or at least fictional speculative practice?”
The Theory
Against NATO, 40-60 km a day on average was the goal. Against a weaker opponent (like one based on the Chinese conventional forces at the time), it was even more, around 70-100. By the 1990s GENFORCE (what I patterned the mobile corps off of), it was down to ideally 30-40, albeit against a stronger opponent.
Romania in Practice
As it stands, I focused mainly on the 17th Mobile Corps, and had a (fairly) detailed route after much Google Mapping. It left a line of departure from near Chernivtsi on September 8, 1998, and came to a final stop around Sibiu on the 16th-17th. On the way it cleared out the important crossroad town of Toplita, crossed the Carpathian mountain roads, and fended off an attack on its bridgehead near Dulcea.

Using a pure napkin calc, this comes to 285 kilometers from the Chernivtsi border region to Sibiu, which leads to 8-9 days of high-intensity fighting, which means a very rough 30-35 kilometers a day. So not bad by GENFORCE standards, especially with a rough terrain making up for a weaker on paper opponent and with the counterattack at Dulcea costing it an entire day.
So not too bad….
The Problem
Of course the definition of “rate of advance” is incredibly arbitrary (does it mean anything in that unit, so can we count a patrol of BRDMs moving far ahead and encountering no resistance before circling and stopping, then the main force reaching that spot without issue later?) and depends a lot, as anyone would admit, on circumstances.
In the same war, many Danube Front formations barely made it past the river, and some that did moved at the equivalent of a brisk walk. But clearly a unit of press-ganged Bulgarians with 1940s equipment having to do an opposed crossing of a very long river and then facing coherent defenders with many fortifications is not the same as a high-tech, high priority force smashing across the plains against a broken foe.