A Thousand Words: People Playground

People Playground

When I was young, one of my favorite games was the Rube Goldberg generator known as The Incredible Machine. Now I’ve been delighted to announce that I’ve found a spiritual successor, People Playground. You can make all sorts of contraptions there in a physics sandbox-that mostly have the end goal of killing people. Or monsters. Or robots. For someone with as frequently twisted a sense of humor as me, I’ve loved it.

Yes, you can manually spawn a weapon and just kill your test subjects, but where’s the fun in that? One example of the breadth of this game is my most satisfying creation. One victim was strapped to a chair while another had an incandescent light bulb wired to him. The light bulb was switched on and given a heat transfer, causing the first victim to burn to death. A heat pipe was then attached to the second victim’s head, leading it to light up like a candle, before the whole body followed suit.

There’s a real sense of satisfaction in making an elaborate deathtrap that finally, actually works, and it’s for that reason that I recommend this game for people who like messing around in sandboxes. It’s very fun.

Review: Blood Debt

Blood Debt

Peter Nealen’s Brannigan’s Blackhearts return with a bang in Blood Debt. When I saw the teaser and saw that the book took place in Kyrgyzstan, I was excited. Central Asia is an excellent and underused setting. Reading the actual book, and seeing the series return to its high-powered enemy heights made me even more excited. A lot of the time fiction works best when it’s audacious, and this is definitely that.

If anything, the action is somehow improved. I got a greater sense of a (very plausible and realistic) fog of war in the action scenes without it taking away from the cheap thriller spectacle. There’s this and there’s well, the main villainess (yes, villainess) having an Esperanto-derived name. What’s not to like?

Review: Danger Close

Danger Close

Cameron Curtis’ Danger Close is kind of like seeing a local band play an original love song in a club with iffy acoustics. It’s not exactly ambitious, and you know the quality isn’t the best, but you don’t care. You enjoy the music anyway. Likewise, this ridiculously cliche “shoot the terrorist” story is still enjoyable.

It has a very predictable arc (I basically knew the fate of a certain supporting character because she reminded me of a similar one in Rambo II). It has the big burly macho ex-operator man-bro main character. It has research that somehow gets some basic details wrong. It has the Clancy/Baen-ist politics of a cliche cheap thriller and then some.

I didn’t care. Not everything can be an epic masterpiece, and not everything should be. This is disposable entertainment and should be treated as such.

Review: US Battleships

US Battleships: An Illustrated Design History

Norman Friedman’s US Battleships: An Illustrated Design History was one of the first really big, really crunchy, really technical books on military equipment that I got. It’s obviously not light reading (at least for normal people), but it flows well. And I honestly think battleships are the best suited to a historical chronicle like this.

Since 99% of their history was in the past tense (the sole exception being the Iowa reactivation at the time of the book), it means there’s less sensitive info around. And since battleships are gigantic and awesome (don’t lie), it makes for fascinating reading. In battleships, you can see the US Navy going from its humble beginnings to its World War II juggernaut.

Technical naval warfare fans should definitely get this book. It’s one of the best of its kind.

A Thousand Words: Ishtar

Ishtar

The film Ishtar, about a pair of dopey musicians that end up involved in a Middle Eastern revolution, is frequently labeled one of the worst films ever. Is it that bad? Not really. Is it bad, period? Kind of. See, it wants to be smart, but it fails spectacularly at being smart. When it lets itself be dumb, it has some good moments.

The highlight of the film is a scene in a bazaar involving a ton of secret agents with terribly stereotyped disguises. It had me laughing massively, and reminded me of the classic Oktoberfest scene in The Pink Panther Strikes Again. But the attempts at actually providing DEEP POLITICAL COMMENTARY? Not so much. Even some of the dumb comedy moments don’t work-there’s a scene later in the movie that involved arms dealers, natives, and the main characters “translating” by speaking gibberish that came across as contrived, unfunny, and honestly a little offensive.

The acting is iffy. Charles Grodin does a great job as a secret agent. The actor playing the emir of Ishtar is undeniably talented and would have worked well in a serious movie, but fails here where a Chaplin/Baren Cohen-style goofball dictator would have fit a lot better. The main characters are annoying and idiotic, but they’re meant to be annoying and idiotic. Does that help? You can decide.

It’s not the best movie of all time or even really “good”, but it doesn’t deserve to be considered one of the worst films ever.

Review: The Clinch

The Clinch

Nicole Disney’s The Clinch is a yuri (female/female) MMA romance. Boy, I never thought I’d be having one of those highlighted on Fuldapocalypse. Anyway, it works very well as both a romance (the main character Eden Bauer is very well developed) and as a mixed martial arts book (Disney is experienced in martial arts herself, and it shows.)

There are a few quibbles, all of which are still highly forgivable. In the book the UFC women’s featherweight division is big and prestigious. In real life it’s a tiny skeleton consisting of just Amanda Nunes and her next tomato can victim. There’s also characters having too much situational awareness in the middle of a fight, which is understandable for literary reasons but still comes across as a little forced and unrealistic.

Still, this is the best mixed martial arts novel I’ve read, romance or not.

Review: National Security

National Security

As something that’s very much a “51%” book, Marc Cameron’s National Security is hard to really review in depth. The first full-length Jericho Quinn (what a name!) book, it fits in the category of “light but fun.” In fact, it’s arguably a better example of the “The ultimate 51% book” than Marine Force One, my past go-to novel, was.

If one was to play a drinking game for cheap thriller cliches in this book, they would die of alcohol poisoning less than halfway through. Everything from the antagonists to the hero, to the way the hero’s operation is set up is there and very familiar to genre enthusiasts like myself. There’s even the weird weapons like silenced .22LR Glocks and air-launched Tomahawks. It’s dumb, it’s sometimes tasteless, and it’s the kind of book I love.

A Thousand Words: BUSTAFELLOWS

BUSTAFELLOWS

So, it should be obvious that I’m not the target romance fiction aimed at women. But romance fiction that doubles as a crime thriller? Call me intrigued. So when I saw the Blerdy Otome Review of BUSTAFELLOWS (the official title is in ALL CAPS), I felt like I should check what’s still a crime thriller out. Hey, if an otome game took place in a conventional World War III, I’d look at it (I’d be seriously interested in how someone who came from the opposite background as most technothriller authors would handle it.)

Anyway, BUSTAFELLOWS takes place in the fictional NYC stand-in of New Sieg, where a reporter who can send her mind back in time and bodyjack someone in the past to change the present (the implications are addressed, and it’s portrayed as more limited and less powerful than it could theoretically be) gets involved with five possible love interests/vigilantes. While a visual novel doesn’t have much in the way of gameplay per se save for selecting choices, I have to say that this is one of those “PC version as a total afterthought” ports with a bizarre control scheme. Oh well. I got used to it, and the actual game ran fine.

The good news is that this is the rare “Romantic Suspense” that actually succeeds in balancing “Romance” and “Suspense”. The bad news is A: I think there’s a bit of culture clash that’s iffy but still bears little ill will (I’d expect the same from an American production that tried to tackle East Asian socio-political issues), and worse, B: The tone zigzags too much from “too serious” to “too goofy”. But these aren’t deal-breakers and I found it worth my money.

Review: The Voroshilov Lectures

The Voroshilov Lectures

The Voroshilov Academy was/is one the most prominent Soviet/Russian military training centers of all time. In the late 1980s, a peek behind the curtain emerged. An Afghan officer named Ghulam Wardak attended the academy in the mid-1970s and carefully transcribed the courses. Wardak later fought with the mujaheddin and escaped to the United States, where staff from the US Army’s Soviet Army Studies Office eagerly edited and published his notes. Since its publication, the CIA’s FOIA reading room has declassified similar lectures and studies from there that support Wardak’s interpretation of them.

In three volumes (two on strategic and one on operational combat), the lectures go into detail about how to plan and execute a Soviet campaign in 197X. Most importantly, they occurred in a time period that finally allowed for the discussion and making of purely conventional plans. The lectures and planning do not take the naive belief that a Fuldapocalypse would stay conventional from start to finish, but they do view non-nuclear war as important. (Of course, with Soviet conventional superiority at the time, they’d have a vested interest to keep it non-nuclear as long as possible…)

Obviously much of these lectures need to be taken with a pile of salt. There’s obvious politically uh, slanted passages and some of the advance rates seem a little too optimistic. But these are nonetheless an invaluable resource for the wargamer and/or conventional World War III historian. As detailed Soviet primary sources, they excellently fill a previously blind spot in knowledge.

Review: Victoria

Victoria: A Novel of Fourth Generation War

Over the course of many years, theorist and commentator William S. Lind wrote a novel called Victoria. In the 2010s, he finally published it under the pen name “Thomas Hobbes.” When little doe-eyed me got the book, I thought “well, this sounds like a kooky bit of ‘Patriot Fiction’, but at least it’s got a renowned military commentator writing it. So the battles should be good.” What I actually got was a neoreactionary tribute to Old Prussia and a bitter axe grinding by a washed up charlatan who knew only the “ten of the last three financial crises” approach to critiquing military policy.

So the plot goes like this. Captain John [Mary] Rumford, of the USMC, cannot bear to hear a woman say “Iwo Jima” in a casualty remembrance ceremony because it was insulting to the dead (none of whom were woman). So he interrupts her, gets drummed out of the Corps, and meets William [Sue] Kraft. Then comes a frenetic pace as they cakewalk their traditionalist state to victory against one drooling opponent after another. The prose and pacing are actually decent-to-good, which makes the blows hit a lot harder.

However bad the politics (The book has African Americans “willingly” return to being happy farm workers, emphasizes the pure Spanish noble heritage of the only good Latina character, and has societal peer pressure stop the use of most Evil Modern Technology just to give two examples), what I found far more fascinating was just how bad the military aspect of it was. This was earnestly surprising to me at first. After reading more of Lind’s nonfiction writing, it wasn’t in hindsight.

I would sum it up this way: Lind can’t even do failure properly. The best example is this a scene involving the classic Briefing of Doom where Rumford falls asleep. Now the right way to do this would be to have it be badly done with a million terrible overproduced Powerpoint slides or something similar, leading an exhausted Rumford to, to his horror, doze off. Instead the actual subject matter of the briefing is treated as being at fault, with the narrator’s nap being a form of “and nothing of value was lost” contempt. What is the subject matter? Just minor, insignificant details like maps, roads, and local weather. You know, the kind of thing that an army, especially the wunderjager light infantry that Lind loves, doesn’t need to know.

In fact, this blind spot envelops the whole book in a way that’s actually a little funny when looked at. Rumford does not actually fight (the closest he comes in the entire book is having to draw his pistol when near the scene of a drive-by), and he doesn’t really command either. He just hovers around, jumps in from time to time, and gives advice. Almost like it was written by a civilian theorist who hovered around the military, jumped in from time to time, and gave advice.

I counted at least two arcs in the book where a light infantry sneak would have been genuinely effective. But Lind just did not want to write any actual battles. Just pointing at the scene, dispensing generalist advice (and/or coming up with a super-gimmick) and watching the stomp ensue. Lind makes Liddell-Hart look like Luigi Cadorna in comparison in both this and his nonfiction. Because of this, all of his potentially good points and legitimate critiques are squandered.

That Lind gets a lot of the fundamentals right just means the crazy is unfiltered. This book is both distinctive and a huge waste.