A Thousand Words: Fallout: New Vegas

Fallout: New Vegas

It’s close to the anniversary of the release of Fallout: New Vegas. That game is one I played a gigantic amount several years ago, and it’s one that seemed to suit my style more than the “Bethesda Fallouts” ever did.

New Vegas has a very simple plot. You control a deliveryperson who gets ambushed, shot, and left for dead by someone in a bad suit who wants to gain control of a Las Vegas that’s been left intact after the nuclear war. After being saved by a robot, making your way to Vegas, and dealing with the guy in a bad suit, you get to decide who gets to control it. The plot is simple, but the setting is amazing. It’s this very interesting “post-postapocalyptic” theme where society has fallen-and risen again with big cities and big armies. It feels alive.

What makes this an orange to the “apples” of Fallouts 3 and 4 is that this is more linear. You’re railroaded on the main quest route both by dialogue and the game placing powerful monsters in all the places you’re not supposed to go, and the world is a lot less flat and explorable than in those two. But because my strategy was to just go through the main quests, I didn’t mind.

While this has the infamous “Gamebryo Bugs” and balance issues (speech is an overpowered skill that there’s no point in not maxing unless you want a self-imposed challenge), it’s still my favorite PC RPG of all time.

Review: High Rise Invasion Volume 1

High Rise Invasion Volume 1

The manga High Rise Invasion was recommended to me, so I decided to give the first volume a try. The premise of this volume is extremely simple-schoolgirl Yuri Honjo ends up in a strange world of nothing but skyscrapers and masked killers. Essentially the entire volume’s plot, save for the last few sections where other sane characters appear, is of Yuri running around and fighting.

It’s shallow but I can forgive it. Remembering that it’s meant to be read one chapter at a time in a magazine serial helps a lot. That and the fundamentals being done well (the art is good and so is the action) makes this worth the cost. I’ve read plenty of shallow but worthy cheap thrillers in text form, so one in comic form can work as well.

Review: Unflown Wings

Unflown Wings

I was somewhat critical of Yefim Gordon’s book on the MiG-29. Yet for his Unflown Wings, showing nearly a century of never-built Soviet/Russian aircraft, I’m far less so. This is an amazing book about amazing aircraft. It’s rightfully massive, covering every major design bureau.

People looking at the weird “Luft 46” German aircraft often overlook that every country had its similar oddball paper planes. And so it is with this book. With many illustrations, one can see everything from the redundant to the too expensive to the too out-there. It’s a lot to make you wonder what could have been, from the cancelled jet-powered maritime patroller to giant seaplanes to my personal favorite, the overambitious “Backfiretomcat” Tu-148 multi-role fighter.

The very nature of this book means that the issues I had with the Fulcrum one are far less so. Because the aircraft here never actually entered service in any event, it means there’s less need for total rigor and one doesn’t have to be “deep”. Breadth is required for this overview, and it’s very, very broad indeed.

This is a very fun, very thick book, and I recommend it to any aviation fan in spite of its size and expense.

A Thousand Words: Pokemon Black/White

Pokemon Black and White Versions

It was recently the 11th anniversary of Pokemon Black and White’s release. Now in terms of actual gameplay, it’s the same monster-catching as always. But in terms of opinion, it’s one of the games where, with full hindsight and difference, my views on it have shifted the most.

At the time, I viewed the story’s very slight challenge of its premise as something hamfisted and dumb. For the gameplay, while it wasn’t bad, it still felt like business as usual. Now with three more generations and a decade of thought, I can actually appreciate it more.

The first thing is realizing that Unova, the region of the game, is (loosely) based off my local area, the New York City metropolitan area. That’s neat, at least. The second is seeing that Game Freak played it so safe with the next three games that their mild, necessarily child-friendly critique comes across as the best they could do. Instead of slamming them for not doing it the best, I can praise them for trying. The third is the graphics. This was the last Pokemon game to feature classic sprites, which reach their apex here. After that, it’s ugly, basic, horribly optimized 3D models.

So what I wasn’t the fondest of at the time has turned into a nostalgic memory.

Review: Mikoyan MiG-29 and MiG-35

Mikoyan MiG-29 and MiG-35: Famous Russian Aircraft

The MiG-29 was the last hurrah of the legendary Cold War bureau. Aviation authors Yefim Gordon and Dimitry Komissarov write about it in the extensive Famous Russian Aircraft: MiG-29 book. The book is both a wonderful treat and a bitter “what could have been”. First, the obvious needs to be stated. This is a book for aviation enthusiasts and not a general audience. If you don’t know much about the MiG-29 or military aircraft already, it’s not a good first choice.

But even as a niche in-detail work, it’s uneven. Gordon has a reputation online for not being the most reliable source, but I wouldn’t know enough to comment in that regard. Whatever the veracity, the book is extremely broad, covering each and every prototype, variant, and proposal of the Fulcrum complete with excellent pictures and once-rare photographs. You want to know the exact radar designations? This is for you. You want to know the slight visual differences? This is also for you.

Yet while it’s broad, this book also feels shallower than it could have been. This manifests most visibly in the section on the actual service of the MiG-29. There, it’s a combination of more lists and stuff that I’d already heard about. It was disappointing and could have used a little more doctrinal meat.

Finally, the book feels a little, well, inefficient. It’s a very long impressive paperweight of a hardcover, but its layout and formatting doesn’t look very space-effective. The pictures are good, but their organization isn’t. That being said, take this book for what it is-something meant for serious aviation fans. It’s what you’re getting, for better or worse.

Review: Give Us This Day

Give Us This Day

I bought Tom Avitabile’s Give Us This Day in a grocery store. It should have been a bad sign. Sometimes “grocery store books” are good. This one was not. Even by cheap thriller standards. No, make that especially by cheap thriller standards. The action scenes have the exact same (flat) tone as the rest of the book, for starters.

Anyway, we get secret agent Brooke Burrell as she shoots…. terrorists. Yep, it’s a “shoot the terrorist” novel, and the execution is nowhere near good enough to make up for the bland premise. The writing is done in rambling, really blocky paragraphs and constant jumps in iffy formatting. No one is particularly interesting.

This is the kind of book the mainstream technothriller devolved into in the 2000s. It combines “technology” and viewpoint hopping with watered down action and no sense of a big picture. There are just so many better cheap thrillers out there.

Review: Arch Enemy

Arch Enemy

The fourth Dan Morgan book, Arch Enemy fits with the theme established by its predecessor. It’s kind of clunky and disjointed when it comes to specifics. There are too many plotlines and they’re just sort of shoved together at the end to wrap it up. On top of that, it just moves too slowly.

But in generalities, it’s exactly the kind of book that I love. The cheap thriller that isn’t afraid to have ridiculous set pieces and walk the tightrope between “amazingly stupid” and “stupidly amazing”. Its flaws weren’t enough to have me drop the book, and when it got to the secret oil tanker prison ship, I was grinning like a Cheshire Cat.

This isn’t a work of high literature, but it’s the kind of book I enjoy and enjoyed.

Review: High Desert Vengeance

High Desert Vengeance

The fifth Brannigan’s Blackhearts book, High Desert Vengeance has the feeling of a “breather book”. Not the action itself in the American Southwest, which is as good as always. But rather in the personal scope and comparably close-to-home and mundane opponents when compared to the settings of the ones that came before and after it. There’s a tiny bit of “Captain Beefheart Playing Normal Music” at work here.

But only a bit. This is still solid in all the ways that matter, and I think the different tone is actually welcome in this case. While I think the series has done better, I still quite recommend this. It does everything right that it needs to, and remains an entertaining thriller.

Review: Stalin Strikes First

World War III 1946: Stalin Strikes First

I’ve said before that I don’t really consider 1940s World War IIIs to really be in the same genre as post-Vietnam ones. However, they still meet the very basic definition. One such work was World War III 1946, which was involved in internet controversy about its quality and plausibility before it got commercialized. The first printed installment is Stalin Strikes First.

This is not the most ideal story. The first issue is that its writing system just isn’t that good. It’s a mixture of snippets, conference rooms, and vignettes that never really rise beyond exposition. The second and more fascinating issue is how the war develops, with the Soviets skill on the ground being downplayed while they pull one superweapon in an area of historical weakness after another out of their hats. There’s also a bit of taking primary sources too literally, especially dated ones. Imagine a 1980s World War III where the Warsaw Pact armies could consistently move at their maximum on-paper speeds at the same time that NATO air power was inflicting its maximum on-paper attrition and you’ll get the idea.

This particular book has the Soviets winning the initial advance. And not through their existing strengths or through Red Army-style showing how they can be more than the sum of their parts. No, it’s through author fiat handing them one victory after another on a silver platter. There is obvious enthusiasm put into this book, but I still cannot recommend it. There are just so many better World War IIIs out there.

Review: Silent Assassin

Silent Assassin

The second Dan Morgan thriller (albeit the third I’ve actually read), Silent Assassin is an awkward novel. By itself, it’s a decent enough cheap thriller that does decent enough cheap thriller things. The action is never worse than passable, and some of the set pieces, like an ultra-secret facility on Long Island of all places, made me smile. Yes, it’s cheesy and ridiculous, but that’s what cheap thrillers are for.

However, having read two other books in the series, it felt like it was a step up from the first book, but not as good as the third. Reading it gives the impression of an author trying to find a footing that he would get in the next installment. So I would recommend, unless you found you really liked this series, to just start with Black Skies.