Review: Earth Fire

Earth Fire

The ninth Survivalist book and end of the de facto first arc is Earth Fire. It takes the “western Fist of the North Star” theme to its climax as John Rourke prepares his shelter for the firestorm engulfing the world and moves to stop the main Soviet antagonist from using the other suspended animation shelter in Cheyenne Mountain.

I’ve mentioned many times that this was an ideal stopping point for the series. Take this perfectly fine arc and the beginning of Book 10 where Rourke wakes up after the timeskip and sees the Eden Project spaceship lifeboat return and you have an excellent self-contained narrative. As it stood, the series kind of meandered on, becoming first a pet sci-fi setting and then hurriedly sputtering out after 1991.

In fact, later arcs would render this much less important via retcons. Here the Soviet Politburo is shot down as they attempt to reach Cheyenne Mountain because they don’t have a viable shelter of their own. Later on it turns out that the Soviets indeed had an underground city after all! And the Argentines, and the Icelanders, and pretty much everyone! How about that!

Still, this is a fine piece of ridiculous 80s excessive men’s adventure, and can be appreciated for what it is. The later sourness doesn’t make this any less sweet.

A Thousand Words: Half Past Dead

Half Past Dead

2002’s Half Past Dead was Steven Seagal’s final effort in mainstream cinema before he collapsed entirely into sus no-budget cheapies. Both a rip-off of the earlier and far better The Rock in the exact same setting (Alcatraz) and the general “Die Hard in a ______” trend that was several years out of date, it did not exactly breathe new life into his career.

A story of supervillains storming Alcatraz (see what I said about that other movie), the film is notable for two things besides just having a washed-up Seagal in it. The first is how desperately they tried to go for the “Edgy Extreme” trend of the late 90s and early 2000s, dragging in rappers and garish overcut camera angles to try (unsuccessfully) to put lipstick on the pig. The second is that this is one of the first appearances of the ubquituous Steven Seagal Stunt Double, used for as much as they could get away with. The “Stunt Double” would reach new heights in Seagal’s later films where it would be used not just for any mild exertion, but for things like walking peacefully.

Amazingly, one of the few highlights is “49er 6”, the femme fatale villain played by a 40 year old soap opera actress (Nia Peeples). She apparently relished doing her own stunts, and that is a far cry from Seagal the Double-Man.

As a time capsule/MST3K-style so bad its good, you could do worse than this movie. But I wouldn’t put it anywhere near the top of the cheap thriller pyramid.

Review: The Occupation

The Occupation: A John Warren Novel

My Amazon recommended reading list is filled with all kinds of postapocalyptic wilderness guerilla commando survival books. And none are portrayed as pulpy as Jerry Ahern’s Survivalist. While I generally had little interest in such novels, it got to the point where I figured I might as well try one out. So I chose WJ Lundy’s The Occupation.

Starting with a boilerplate Evil Woke Corporate Dystopia (complete with Evil Foreign UN Peacekeepers to round out the League of Evil), it of course ends up with rural guerilla resistance. And in what I suspect is a common theme even though I’ve only read a little of the genre, it’s very heavy on the tactical maneuver minutia. Like it’s mercifully restrained in detailing the various models of guns involved, but in terms of execution it’s rather different. Which isn’t the worst thing.

And neither is this book. It could be better, but in terms of 51% entertainment, you could certainly do a lot worse.

Review: The Last of the Dog Team

The Last of the Dog Team

William W. Johnstone said that of all his many, many writings, The Last of the Dog Team was his proudest work. This is yet more proof that his ability to judge what made a “good” book was lacking. As if the dozens and dozens of terrible slop on paper wasn’t enough evidence.

Anyway, The Last of the Dog Team is about Terry Kovak, a poor boy turned supercommando. Or rather, it’s mostly about his, uh, “love life”. See, he has the magic power of making women want him desperately. If he really was a secret agent, he’d be perfect for Romeo Gambits. The plot, such as it is, is of a violent lunatic (ie, Kovak) killing people in his hometown, in Southeast Asia, and in Africa before returning to a reluctant retirement and then dying of natural causes.

The prose is bad and erratic even by Johnstone’s standards, veering between Exclamation Points!, long syrupy purple prose, and lines like “He felt drained-which he was. He felt sick”. And yet the key factor is its pretentiousness. It’s clear that Johnstone wanted to write some sweeping epic saga of a man’s life yet had simply no idea how to do so without throwing in another sex or killing scene. This sort of overreach (much of the Ashes series is a redneck convinced he’s Larry Bond) is something WWJ had and many other bottom-feeder thrillers (including the later “William W. Johnstone’s” did not.

Since this was an early book of his, I could forgive Johnstone if he got better. He didn’t.

A Thousand Words: Warriors of Fate

Warriors of Fate

Capcom’s Warriors of Fate is a Final Fight-type beat em up set in ancient China. Err.. except the American translation set it in a fictional place that just happened to resemble ancient China. And the simple and easy Chinese names got turned into complex Mongolian-inspired names. Yeah, it was a little weird.

That being said, it’s a Final Fight successor that plays like a Final Fight successor and has the fun of a Final Fight successor. Unlike Captain Commando, mounts (horses in this case, not mechs) actually are useful and usable. It doesn’t quite reach the heights of Battle Circuit in terms of pure technical ability, but there is a lot more depth than many other games of its ilk and it makes up for it in terms of spectacle.

Not a bad slightly forgotten arcade game.

Review: Fenimore Coopers Literary Offenses

Fenimore Cooper’s Literary Offenses

Fuldapocalypse now turns its attention to noted World War III author Mark Twain. I have to share Fenimore Cooper’s Literary Offenses because as a child, it was the kind of thing that made me guffaw massively. And still does. Since I have not read any of Cooper’s actual novels, if I was to do so now it would probably be something like watching a Jean-Luc Goddard movie after the Monty Python “French Subtitled Film” sketch that parodied it massively.

Twain was proceeding Mystery Science Theater 3000 by a century and it was amazing. Whether or not he was accurate in his critique of Cooper, it was certainly fun to read. (Also fun fact: The home of the Baseball Hall of Fame, Cooperstown, was named after the author. Twain would have had a field day critiquing the ballots of writers who do things like vote for steroid-tarred Gary Sheffield but not Bonds or Clemens).

A Thousand Words: Air Crew

Air Crew

1980’s Air Crew (sometimes translated as “Flight Crew” or “The Crew“) was the USSR’s attempt to copy the Airport-style disaster movie. The first half is an incredibly slow episode of Aeroflot: The Soap Opera and features such white-knuckle thrills as a child custody hearing (not kidding), but the second is pure 70s disaster cheesy fun.

The plane lands in the most treacherous fictional airport in the most treacherous fictional land, and its crew then confronts a simultaneous earthquake-flood-firestorm. Getting off the ground is just the start, leading to a ridiculous and ridiculously fun conclusion that involves members of the cockpit crew bundling up and going outside as if they were cosmonauts on a spacewalk and climaxes with geography ceasing to make sense.

As a time filler, you could do a lot worse than this movie.

Review: Shadows of the Empire

Star Wars: Shadows of the Empire

In the mid-1990s, an unusual multimedia product occurred. George Lucas and company released Shadows of the Empire, a Star Wars side story set between The Empire Strikes Back and Return of the Jedi. The results for Steve Perry’s primary novel were… interesting. First off, the book itself is not so bad that it falls into the tier of “horrible tie-ins”, but is nowhere near good enough to overcome the problems which every anime fan would know.

Yes, I said anime fan. Because this is like one of those movies that are based off a sequential anime (which is itself based on a sequential manga). In other words, everything has to be completely self-contained, every loose end has to be either tied up or cut loose, and the status quo for the series overall can’t really change. That every major character introduced in this book is killed off at the end shows the limitations it was working under, and Perry could not write his way past such a major obstacle.

I supposed it works if you just want Star Wars filler, but there’s better choices even in that regard.

A Thousand Words: Under Siege

Under Siege

Steven Seagal has had a career trajectory that very few artists have duplicated. Imagine a one or two-hit wonder who, next thing you know, is making cheap grindhouse flicks on behalf of a dictator. Well, with Seagal you don’t have to imagine.

Anyway, the lone movie of his that many people like unironically is the cheap thriller Under Siege, AKA Die Hard On A Battleship. The plot is a very simple one and involves villains taking over the USS Missouri and Seagal being the one to stop them. Look, it’s not exactly a deep and intelligent movie, all right?

Thankfully, it is a fun movie. A very fun movie. It has Tommy Lee Jones and Gary Busey as delightfully crazy and corny supervillains, a chance to see a battleship in action, and takes full advantage of its setting. I think it goes without saying that a warship is one of the better places to set a Die Hard knockoff.

Review: Cataclysm

Cataclysm: A Matt Sheridan Novel

Robert Cole’s Cataclysm is a story of post-apocalyptic survival as a man and his family struggle in the aftermath of a nuclear exchange-I mean, terrorist attack. I have to mention this “night of the war” (to use the Survivalist’s term). Because not since the beginning Fuldapocalyptic days of The Red Line have I seen a setup so contrived when it didn’t have to be. In fact, The Red Line can at least be excused as commercial editors wanting it to be contemporary for sales reasons.

This independent novel has no such justification. Anyway, might as well tell this. So nuclear weapons destroy many American major cities in a strike that’s more than Arc Light but less than a classic Strangelove/North Star wipeout. That’s not so bad and I’d even call it somewhat refreshing to have some semblance of a government left. Except it’s not the obvious normal nuclear war. No, its setup goes like this: Islamic terrorists snuck nuclear bombs into said cities and detonated them. In response, the American government launched an immediate retaliatory strike against the fifty largest Muslim-majority cities across the world before concentrating on licking its worlds.

It feels gratuitous, and even for me a little insulting a setup. Like you could have just had say, Iran go nuclear, get several ICBMs, and have a “normal” exchange with them and no one would bat an eye.

Anyway, the book itself has a lot of exposition about every single slightly relevant thing. It also has constant references to the author’s protagonist’s “past wargames”, which makes this turn into the Survivalist-Kirov (this is not a bad thing).

The next arc is terrorist weaponized mega-smallpox, because one cheap thriller cliche wasn’t enough and Cole had to include another one. All he needed was VX gas for the Cheap Thriller WMD Triple Crown. But he goes for the second-best thing, and a tried and true literary device: When in doubt, have your characters fight a bunch of crazy bikers. In fact, such a super-biker gang becomes the main antagonists, a delightful change from the terrorists I was expecting.

The literary and action fundamentals are adequate. This sounds like passive-aggressiveness, but it’s not. Thankfully, the whole leaning so much into “Postapocalyptic Kirov” and huge expositions come across as endearing and not annoying. I had a lot of fun reading this book, and that’s what matters.