Review: Terror Descending

Terror Descending

terrordescending

When I browsed the Stony Man Executioner spinoffs on mackbolan.com , I followed one of my personal rules-when in doubt, go for the most ridiculous. Upon seeing the ridiculous commentary about Terror Descending, I went “go for it” and got it.

A 1960s relic left-wing terror group is using B-52s disguised as 707s to hit targets around the world with the aid of Cray supercomputer-launched cyberwarfare, and the Stony Man Farm team must stop them. This zombie sorceress-licious premise made me get the book. One reviewer compared it to a Mack Maloney book-this especially made me want to get it.

Terror Descending has the problem of “going into big technical detail and getting it wrong” with a vengeance. “F-17 Eagles”, F-22s staging from aircraft carriers, B-52s being “common” with thousands built, B-52s being disguisable as 707s, “Chinese-made Stingers”, and “MiG-8” fighters. And that’s without the “interesting” aircraft procurement this world has made (Austria uses F-14s). Oh, and despite the book being released in 2009, “Yugoslavia” still exists. This would have been more of a problem if I had the slightest expectation of genuine realism out of this book. Fortunately, I did not. The Mack Maloney comparison is very apt indeed.

Terror Descending, like the previous Gold Eagle Bolan Season of Slaughter, is rather overstuffed. There’s everything from skinhead gangs to airstrikes to a dogfight over Chad to every single flashpoint in the world from the Aegean to the Korean DMZ flaring up to South American prisons. And that’s just the villains. Having to use both Able Team and Phoenix Force as the heroes doesn’t help matters. While workable, the action isn’t good enough to really compensate for all of these flaws.

Still, I’d rather have “fun/crazy bad” than “dull bad”, and Terror Descending is definitely the former.

Review: Technokill

Technokill

The novel Technokill is easily the worst Starfist novel I’ve personally read. Back a few Thanksgivings ago, I had to pass the time and chose this book, which had been sitting unread on my shelf until then. Welp.

Who and What

This is the story of MARINES, bird-aliens, and criminals selling forbidden weapons to the bird-aliens. It’s long. It’s dull. It has weaving, tangled subplots. It has descriptions of twisted fetishes of various characters that feel like they’re as long as the few “battles”.

DEEP HISTORY OF TEM

This isn’t that much worse than the rest of Starfist, at least.

Zombie Sorceresses

At least nothing beyond the normal Starfist MARINES in Space Vietnam with a few gadgets contrivances.

Tank Booms

Ok, so at the height of this book, the MARINES face the challenge of (hold on to your seat belts) bird-aliens with these. And not some futuristic equivalent, the description is very close to the actual takedown .22 survival rifle. Even the (literal) tank army in Steel Gauntlet was better and more intimidating. The battle isn’t even that well-written and has no gimmick to make it better than it would seem. Then there’s an afterthought (literal) spacesuit commando scene that’s equally underwhelming, even by the series’ standards.

The Only Score That Really Matters

This is the low point of the Starfist series for me. It’s mostly just dull, and not in a good way. The low-powered opponent is only slightly amusing and doesn’t make up for the bad fundamentals.

 

Review: Cody’s Army

Cody’s Army

Earlier on this blog, I reviewed a later Cody’s Army book, DC Firestrike. Now I got the chance to read the first installment.

Who and What

Cody’s Army tells the story of former CIA super-agent John Cody, who mutinies after one dirty job too many , only to be roped back into the “game” and teamed up with Texan “Hawkeye” Hawkins, Brit Richard Caine, and pilot Rufe Murphy to create a top-secret 80s action super-team. Their first mission-save hostages on a plane that’s been taken to Lebanon.

It’s mostly the 80s action stuff known well (perhaps fitting, the characters are ‘B-List’ versions of creator Stephen Mertz’s other big hit, the MIA Hunter novels), although I had to smile a bit at the series title-an “Army” of only four people. This reminded me of the World War II joke about how the “[single digit number] Tank Army” was called that because it had only [a single digit number] of tanks in it”.

DEEP HISTORY OF TEM

Regrettably, I could see the trend here (and it’s a trend that by and large did not exist in the first wave of action adventure books in the 1970s) of going into huge detail on some existing piece of military hardware-and getting it wrong. Seeing the names of real rifles being applied in a weird way and worse, seeing a UH-1 with “40mm cannons” in turrets. (I could assume they meant grenade launchers, it’s the only way I can make sense of it)

Zombie Sorceresses

While this is full of 80s action novel stuff and some eyebrow-raisers like the protagonists using a B-52 as a normal transport, what was the most zombie sorceress about it to me involved characterization. John Cody goes from being a war-weary recluse to an eager fighter in the course of a single chapter.

Tank Booms

From the opening to the ending, the action is as ridiculously gory and over the top 80s as you might expect. It’s good enough for this kind of novel, especially as it ends with a particularly satisfying and spectacular helicopter dogfight.

The Only Score That Really Matters

This is still the start to a B-list 80s action series. But it’s a fun start to a B-list 80s action series, and works for anyone who likes the genre.

Unstructured Review: Blood and Tacos

Blood and Tacos

The “Blood and Tacos” book series is a playful mockery of and love letter to the classic action-adventure series. Something as big and pulpy as the Mack Bolan-style adventure fiction genre is both easy and hard to make fun of. Easy because it has a lot of obvious “flaws”, hard because it was so prolific that it frequently fell into the “Poe’s Law” pit of being an unintentional self-parody.

For instance, I can give a personal anecdote. I was flipping through Mack Bolan store pages and finding one where he was fighting genetically modified super-soldiers. Given the series started as a somewhat grounded tale of fighting mobsters, I went “a-ha, this must be an ‘Arkansas vs. The Blimps’ moment of craziness.” When I looked back, I found multiple ones where this happened.

The four ebooks in the Blood and Tacos series have a list of short stories and parodies/homages to classic adventure fiction, tales by obscure (made-up) authors that were later “discovered by” the actual ones. There’s also spotlights of either the most ridiculous or the most creepy real adventure novels.

Some of the stories are too forced in their humor, but others manage to hit the spot perfectly. My favorite is “Battleground U.S.S.A., Texasgrad”, for not only managing to spoof adventure novels, but technothrillers and invasion novels as well.

Review: Fortunes of War

Fortunes of War

While Stephen Coonts is one of the classic technothriller writers, I’d actually never read any one of his books in full until now. Picking Fortunes of War, a late 1990s technothriller after his sales had peaked, is kind of like wanting to start listening to Yes with Big Generator.

Now that that shoved-in prog rock reference is out of the way, I was interested in this because of its depiction of a second Russo-Japanese War. One of my Command Live scenarios deals with such a thing itself, so I was curious to see how a spectacularly successful author handled it.

Who and What

Let’s see, an unconventional opponent (Japan) with some sort of super-gimmick weapon (Super fighter aircraft),  attacks a helpless Russia for zombie-sorceress induced reasons. This is very 1990s technothriller. In fact, this is one of the most 1990s technothrillers that ever technothrilled in the 1990s, even more so than poster child Cauldron. The 90s contrivances are there, and the technothriller “snapshot and superweapons” model, going from aircraft to submarines to dogfights to knife/fistfights is there.

Apart from that, it’s a little iffy with characterization (even by the standards of the genre). The American “Volunteer” F-22 pilots are too numerous and the book too short to really examine in depth. One final bit of serendipity happens in this novel. The villainous Japanese Prime Minister is named “Abe“-I was reminded of The Hunt For Red October having a “Putin” in it as well.

DEEP HISTORY OF TEM

This is slightly less infodumpy than the absolute worst the genre has to offer, although it’s still very, very description-heavy. One interesting part is that Coonts can leverage two pieces of genuine but “new enough to be exotic and techno-thrillery” technology-the F-22 and JDAM-style munitions.

Zombie Sorceresses

Ok. Apart from the geopolitics (Belligerent Japan, Russia being worse than it was even at its 1990s nadir), and the technology, the big zombie sorceress contrivance is in nuclear weapons. Russia has disarmed (almost) all of its nuclear weapons as a foreign aid condition so that the conventional invasion of Siberia, but kept a few for the plotnuke climax. Japan has developed a few in secret, also for the plotnuke climax.

Tank Booms

There are two types of action scenes in this book. The first are the aerial combat scenes, something which the Distinguished Flying Cross recipient Coonts knows very well. The second are the technothriller/action scenes like fistfights or anti-submarine warfare that he doesn’t have as much firsthand experience with. And it shows.

Even the former are let down a little by a few too many exact-detailed “and the missile exploded in exactly 2,003 fragments, turning the enemy plane into 1,200 fragements and its pilot into 320 fragements” scenes.

The Only Score That Really Matters

By the standards of 1990s technothrillers, this is very good for what it is. It’s technically competent and has its authors expertise in his subject matter carry it above the pack. But in some ways it feels more artificially stilted, like its creator’s most vigorously creative days are behind it. So, suspiciously like 1980s Yes (to swing back to progressive rock).

Still, it makes me want to check out Coonts’ earlier books, and that’s endorsement enough for me.

Review: Houdini vs. Rasputin

Houdini vs. Rasputin

I was in the mood for a change of pace, and upon seeing Houdini vs. Rasputin I felt I had to give it a shot. I was not disappointed.

Who and What

Harry Houdini makes an ahistorical second trip to Russia in 1911, brought over by the head of the secret police to try and deal with the mystic Rasputin. What follows is a book-long adventure as the mystic and the escape artist match wits and trade blows. Pitting the two larger-than-life figures against each other is brilliant.

DEEP HISTORY OF TEM

Almost all the descriptions are for something actually important to either the plot or scene at hand. Imagine that!

Zombie Sorceresses

This just isn’t the kind of book where this category is important or even viable. I could argue “not even memetic Houdini could escape from that” but this isn’t the kind of book for that. I could argue “is it a coincidence he runs into everyone from Stolypin to Lenin?” but this isn’t the kind of book for that. This is the kind of book where you just run with it.

Tank Booms

After dozens of books of red-blooded Mack Bolan wannabes, tanks booming, clinical technothriller battles, and spacesuit commandos, the earnest old-fashioned adventure here, beautifully written, is highly refreshing. I could almost imagine a John Williams score in the background for some of the scenes.

The Only Score That Really Matters

Houdini vs. Rasputin is a fresh, earnest, amazing tale. Not since the first few volumes of Jerry Ahern’s Survivalist have I read with such  totally along-for-the-roller-coaster-ride enthusiasm. I highly recommend it.

Review: Death Watch

Death Watch

So, after over two dozen books, the Survivalist series came to a close with 1993’s “Death Watch.” In some ways, the series was lucky to have progressed for as long as it did. Similarly to the technothriller, the action-adventure genre that typified Jerry Ahern’s other work declined massively in mainstream popularity when the Berlin Wall fell, with many series (always ‘cheaper’ and lower-margin than the likes of Clancy and Dale Brown) getting outright cancelled.

So surviving for two years after the end of the USSR and getting a proper conclusion instead of just a pulled plug made the Survivalist a lucky series. But the end was overdue.

Who and What

By this point, the increasingly science fiction Survivalist series has stopped being remotely post-apocalyptic in any fashion. There’s the world-threatening ‘catastrophe’ of the week, the secret supervillain lairs, the Nazi mad scientist and his pre-programmed clones, and so on.

Long series tend to fall into three general, understandable pits. One is simple repetition of what happened before. One is what I like to call, after Bill Hicks’ classic Gulf War joke, the “Elite Republican Guard” effect, where the antagonists become less credible-seeming. The other, a reference to a Twilight 2000 module, is what I call “Arkansas vs. The Blimps”, where they grow more outlandish as a way of avoiding repetition. The blimp effect isn’t always bad and can sometimes be beneficial.

By the time of “Death Watch”, all three were in effect. The repetitive parts were more small-scale (and worthy of being covered in different sections), while the other two were bigger. The “Elite Republican Guard” is embodied by, in the face of this supposed peril, a decent-sized passage being devoted to the main character’s wedding, and said wedding being handled nonchalantly. “Arkansas vs. The Blimps” is the sci-fi subject matter.

And the book is kind of rushed. Everything is resolved in one book, and the final denouement is just one chapter at the end.

DEEP HISTORY OF TEM

Ahern’s long description of weaponry keeps coming back. For instance, one passage describing a character at the wedding lists the gun they have, the brand of the gun they have, the caliber of the gun they have, and the brand of holster that they have.  This is not an aberration.

Zombie Sorceresses

The Survivalist has always been zombie sorceress heavy, but the later sci-fi parts made it reach new heights. It went from “pulpy post-apocalyptic” to “pulpy sci-fi with action-adventure scenes and familiar weapons.”

Tank Booms

The action hasn’t gotten any worse over the last 26 books, but it hasn’t really gotten much better either. While still good by cheap thriller standards, if someone like me was crazy enough to read all the books in a row, well, I’ll just say it felt awfully repetitive to have Rourke shoot a guy with his Detonics for the 500000000000000000th time. And I don’t think the best author in the world could have improved it (not like that author would have written a 27 book long cheap thriller epic)

The Only Score That Really Matters

This is the final installment of a decade-long soap opera which has the usual problems of something moving too slow suddenly forced to wrap up quickly. The Survivalist series, in my opinion, should have ended around the tenth or eleventh book. The main characters survived, ensured the future of humanity, and accomplished the clear goal. Instead it was followed by more than a dozen books of sci-fi-with-Colt.45-soap-opera-adventure.

While the later Survivalist books are interesting to look at, I’d be loath to actually recommend them to all but the most devoted Jerry Ahern and/or “weird pulpy fiction” fans. And Death Watch symbolizes the later books at their most er, “different”.

 

Review: Strikemasters

Strikemasters

Mack Maloney’s Strikemasters follows in the footsteps of his earlier “Wingman” books, being set much later and with a much different background, but maintaining the elements that made that novel so much fun.

Who and What

The book can be summed up as “Special Operations Forces in super-powered C-17s fight terrorists in a super-powered mountain fortress.” It’s the sort of bombast that characterizes Maloney’s work and makes it able to navigate the dark technothriller decade of the 2000s without many problems.

And to his credit, Maloney is not afraid to throw challenges and imperfections at his super-characters and super-planes. He’s not afraid to kill central characters off. Doing this while going full-crazy ahead might be dissonant on paper, but it works here, being a writer who can have his cake and eat it too.

Of course, the characters, good and evil, are little but shallow stereotypes, but this is the kind of book where this isn’t that big a deal. And the last part of the book is a little rushed. But this also isn’t that much of an issue.

DEEP HISTORY OF TEM

Yes, we do get huge, loving descriptions of the super-tech. Why did you ask?

Zombie Sorceresses

Like every Mack Maloney novel, this book is full of bombastic, ridiculous super-contrivances. But it strangely doesn’t feel as contrived. A lot of technothrillers are stuffed with what Nader Elfhefnawy rightly calls the “illusion of realism” . As they became steadily more ridiculous, this issue amplified. The pure bombastic unrestrained “go for it” attitude of this book and Maloney’s others solves the problem.

Tank Booms

The action, as mentioned above, manages a good balance between “over-the-top” and “challenging”. It could have failed in either direction. It could have had a jarring effect of flaws clashing with the “look at the superplane go!” It also could have had the superplane effortlessly cakewalking to victory. Strikemasters did not fall into either pit, and is all the better for it.

The Only Score That Really Matters

This is another excellent Mack Maloney title, with him being able to leverage his strengths to make a tale of super C-17s doing superpowered feats in a well-told fashion. Highly recommended.

 

Review: Carrier – Enemies

Carrier: Enemies

The “Carrier” series was a long-running series. When searching for books in it to read and review, I followed my famous rule: When in doubt, go for the most outlandish. The enemy of this book, the fifteenth of the series, is…. Greece. How could I resist?

Who and What

As the Greek-Macedonian conflict (at least a strange version of it) heats up and a news helicopter is brought down by a Greek Tomcat on a false-flag mission, Admiral Matthew “Tombstone” Magruder and the carrier USS Jefferson goes to the region to enforce peace while a reporter who survived stays on the ground amidst the Macedonians. And that’s about as coherent as it gets.

There are really two parts of this book. The first is essentially applying the technothriller “top-to-bottom” viewpoint style to the “low budget assembly line book” quality level. So there’s the conference rooms, the scrambling reporter, the subplots, and the aviators themselves, all done in a slapdash style. For instance, the main antagonist is a general but is called an “admiral” in one passage. Then there’s the small problem of the book’s ending being abrupt and simply unfinished. That’s the boring, bad part.

The second is the goofy part. Greeks with bad names flying F-14s. An evil general launching a ridiculously obvious (to the reader) false flag plot. A main character with the nickname “Tombstone.”

DEEP HISTORY OF TEM

There really aren’t that many “The F-111F triggered the Pave Tack and dropped a GBU-12B straight on the Spoon Rest” moments in this book. There are, however, a lot of conference room scenes.

Zombie Sorceresses

The zombie sorceresses were changing everything from Greek aircraft procurement to naming customs to the nature of the Greece-Macedonia conflict to well, almost everything.

Tank Booms

The actual action isn’t the best. Most of the dogfights between aircraft feel like fanfiction of the Top Gun movie from someone who has that and maybe one other technothriller as their sole source for aerial combat, and there isn’t much “adrenaline”, for lack of a better word. Constantly cutting back to conference rooms doesn’t help.

The Only Score That Really Matters

Like Ian Slater’s USA vs. Militia series, this book is the kind of thing someone like me would find more appealing than a “normal” person probably would. The plotting and action is too dry, badly done, and generic to hold that much appeal, but the premise and excesses were music to my ears. But even they can’t stop the very bad fundamentals this book has.

Review: Scorpion’s Fury

Scorpion’s Fury

I decided to take a chance on more obscure military sci-fi and Scorpion’s Fury was one of my picks. I was not disappointed.

Who and What

The book tells the story of a giant scorpion-like mech dragged into action and the recruited ne’er do wells crewing it. They fight aliens in their giant mech alongside other giant mechs.

This had some of the technical boxes of the “spacesuit commando” annoyance checked. Semi-dystopian background, basic alien enemies, etc… But it was averted through two things. The first was lulls in the action that gave time to build up the characters in a badly needed way. The second was giant mechs stomping about instead of just tissue paper power armor.

DEEP HISTORY OF TEM

This does have its share of explanations. Thankfully most of them seem very relevant and not just detail done for the sake of detail.

Zombie Sorceresses

Besides just the sci-fi universe contrivances, the biggest I thought of was “why give misfits in relics such a prominent role.” I understood the literary reason and it wasn’t a big deal, but still.

Tank Booms

This was definitely the highlight of the book. It takes a giant scorpion-mech stomping around and makes it (and its crew) simultaneously fun, aggressive, vulnerable, and strong.

The Only Score That Really Matters

Do the words “giant scorpion mech” appeal to you? Then you’ll like this book.