Weird Wargaming: The Realistic Space Warship

In the late 1970s, the BDM Corporation did a study for what a plausible space warship could look like (thanks to the invaluable Atomic Rockets for its analysis).

It has a spin-gravity crew quarters, is powered by nuclear reactors, and its armament consists of a laser in a de facto turret, a forward facing railgun, and a rear-facing particle beam (because the radioactive particles can’t risk hitting the ship).

The Space Shuttle in the picture is for scale-the whole thing is about two hundred meters long!

What’s In A Space Warship Name

(That I’m interested in this topic just as I’ve gotten into Starmada is just a coincidence, I swear.)

Atomic Rockets is a great site for semi-realistic spacecraft design. However, one of their contributors was adamant about not transplanting ship names wholesale from maritime ones, as has happened many times before. Is this a sensible avoidance of tropes or just hipsterism for the sake of being different?

I feel it depends on the setting and tone. IE Warhammer 40k and its broadside space cathedrals and obvious Age of Sail symbolism can adopt naval terminology just fine. But there are understandable reasons to avoid the ‘superdreadnought’.

Names I think could make the cut:

  • Battleship. Pretty self-explanatory.
  • Carrier for anything carrying smaller craft. Also pretty self-explanatory.
  • Gunship/gunboat. I think this has already passed one test in that plenty of real aircraft are called gunships, and an added bonus of being a good literal description for many designs. (IE, big weapon on a spinal mount the rest of the ship is built around).

Cruiser, Destroyer, and Frigate are already a mess and have been for decades if not longer. These smaller ships are probably the best to make up your own terminology for (ie “Dragonship”).

The War Thermos

Readiness issues with liquid oxygen rockets historically retired them from the ICBM role once alternatives became practical (be it storable liquid or solid fuels). Yet one technological curiosity was an attempt to work around the issue.

A variant of the R-9/SS-8 ICBM with the typically obtuse Soviet industrial designation of 8K77 had the vacuum flask principle applied to its oxygen tanks. At least in theory, it would keep the liquid oxygen cold long enough for a fueled missile to wait on alert in a crisis. Vacuum flasks are of course better known in the capitalist west by their brand name turned generic name, the thermos.

It would be very cold and then very, very hot.

The Imperium Vs. The Death Star

So the question has to be asked: What about this?

Original source

A Star Wars/Warhammer 40k crossover has to include the battles of evil vs. slightly more justified evil and feature a large Imperial Navy cathedral armada going up against the Death Star (presumably with its own array of Star Destroyers). Now I have put some actual thought into this.

  • The Imperium is not likely to be terribly fazed by the Death Star, thanks to confrontations with giant horrific superweapons being known as “Wednesday” over there.
  • If they cannot overpower it via masses of lances, nova cannons, and whatever other exotic tricks they’d undoubtedly pull out (ie psychic lashes, vortex torpedoes to just shunt it into the warp, etc…), for the main Imperial Navy it would be difficult to duplicate what the Rebel Alliance did. The reason simply is because Warhammer 40k space fighters are substantially larger than their Star Wars counterparts, and their ordnance is the same.
  • However, moving in for a pinpoint strike on a difficult but decisive target is the exact thing that Astartes were made for. So trench runs of Thunderhawks, vacuum chainsword fights, and tossing a melta bomb down the port would make for a fitting story.

My Take On The Female Astartes

So time for one of the biggest internet controversies surrounding the Warhammer 40k fandom. Note that I said “internet controversies”, not “controversies”. This post therefore might be controversial itself. Oh well.

This has to do with Female Space Marines. In-game, for basically all of 40ks solidified existence, the gene-seed that produces the super-space-knights who serve as the mascots of the setting only works with men. Games Workshop has been extremely strict and clear with this. Some online advocates have opposed this and wanted a change.

I’m pretty firmly in the the “no female space marines” category, and not just because my Imperial Guard doesn’t have this problem in the slightest.

“No female repre”-I’m sorry, she can’t hear you over the sound of her supertank’s engine.

I think one of my reasons is because a Space Marine has become a very specific thing. I would even argue that if you asked a layperson unfamiliar with the setting to describe one, you’d end up with either a Sister of Battle or a female Tempestus Scion (neither of which has any issue). Those can and do exist without any issue. Female techpriestesses can and do exist without issue, if you like someone so covered in augumentations that their initial number of chromosomes becomes irrelevant. Female Eldar and Tau can and do exist…

In fact, this is the diversity argument I have. If female space marines were adopted, they’d actually make the setting significantly less diverse. It means (even) more of the already pushed setting mascots and (even) less of the factions where this isn’t an issue.

(As for diversity in the setting overall, I have three big takes:

  • It’s still a pulpy sci-fantasy kitchen sink. Like Catachans are not anthropologist-approved examples of life in an inhumanly harsh jungle, they’re 80s action stars en masse. This is the least hard sci-fi setting imaginable.
  • Diversity means something a lot different in 41st millennium terms than it does in 2nd millennium ones.
  • SISTERS DO NOT JUST HAVE WHITE HAIR AND BLACK ARMOR, THEY HAVE AN ENTIRE RAINBOW OF COLORS IN THEIR MANY ORDERS, GW PLEASE REMEMBER THIS. )

Forge-ing ahead

For pretty much my entire Stable Diffusion use, I’ve been using the A1111 web interface. Now Forge, a newer and faster/more efficient version of it, is out. I’ve installed it. The problem is moving over, both literally (ie all my extensions/models) and metaphorically.

Well, you have to start somewhere…

Fictional and Alternate Historical Airlines

Airplane manufacturing is a very tough process. Barring some strange point of divergence, it’s hard to avoid large airplane builders sorting out into a few giants. Yet airlines are another story altogether. It’s interesting how in the “Goldilocks businesses”, airplane builders and airlines fall on opposite disadvantageous ends.

For the manufacturers, it’s the “too many barriers to entry, thus you end up with a oligopoly” issue. For the airlines, where existing planes and even crews are just a few lease deals away, it’s the “too few barriers to entry, which leads to too many participants chasing too small a market”. In many cases both of these are unavoidable. (Novels, sadly, were the latter even before the rise of internet self-publishing).

What this means is that it’s incredibly easy to change the fates of the airlines, and even easier with a point of divergence after the large and successful deregulation of the late 1970s.

ATP 7-100.1 Russian Tactics is Out

ATP 7-100.1, Russian Tactics, the newest OPFOR document, is now out.

Yes, it is of the nation that already had the most analysis and published doctrine there. Yes, the document includes a disclaimer that basically goes “we know you’re asking this question”:

This ATP is not meant to represent how the Russians are currently fighting in Ukraine. Many insights and observations can be collected daily to either affirm or refute Russian doctrinal strategies and tactics, but it’s far too early to acknowledge any definitive changes in doctrine. The Military District and unit diagrams in this ATP may be affected based on early observations of the conflict in Ukraine. With so many Russian units now in Ukraine, it will take some time to determine a new laydown of forces if that becomes necessary. Furthermore, with the losses Russia has suffered, it is too early to assess the structure and equipping of any Russian unit for the next 5 to 10 years. We are still studying the conflict in Ukraine and continuing to revise our assessments. Therefore, the ATP is not the correct medium for publication of our initial observations nor potential future changes for the Russian Army. Instead, this type of information will be available at https://oe.tradoc.army.mil/how-russia-fights

Still a great and highly anticipated (by me at least) resource.

My NFL Dream Team

With the Super Bowl just around the corner, I figure I’d make my thoughts on an NFL all-time-all-star team. Just the offense in this case, using the modern pro “1 RB- 3WR- 1TE” standard.

Quarterback

Ok, the most crucial decision. As someone of modern sensibilities, I want a quarterback with legs. But as someone who appreciates context, I also want someone who thrived in a pass-unfriendly era. Now is there someone who fits both those categories?

Why yes there is!

Fran Tarkenton, who can stretch defenses with his legs and be good with his arm. If I have to pick a traditional pocket QB, I’d go with Joe Montana.

Running Back

Jim Brown. I don’t think I have to explain this.

Wide Receivers

Jerry Rice as my first wide receiver, for reasons I don’t have to explain. Randy Moss as the second, likewise. For my modern representation, my third will be Justin Jefferson.

Tight End

Rob Gronkowski. Enough said.

Offensive Line

  • Tackles: Antony Munoz, Forrest Gregg. The Bengal Immovable Object will be the main QB protector. One architect of the Packers Sweep will be good.
  • Center: Mike Webster, the center-piece of the Steel Curtain
  • Guards: Bruce Matthews, Jerry Kramer: Matthews is an all-around lineman who could and did play any position there. Between him and another Packers Sweeper, it’s hard to go wrong.

Eurasia Aviation

Eurasia Aviation is a fictional company of mine that I can plop into basically any setting I want that’s appropriate.

Logo created in Stable Diffusion XL
Eurasia aircraft factory, also created in Stable Diffusion. Don’t ask exactly what the cone-thing is for, I just thought it’d look cool

Eurasia is an unashamed way for me to put any never-was alternate history aircraft (or even aircraft concept) into production. Since it’s a conglomerate with a presence on every continent, it can take designs for every one, and so on. Not the most plausible but I’m having fun with it.