Review: Any Means Necessary

Any Means Necessary

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Jack Mars’ debut thriller in the Luke Stone series, Any Means Necessary, was interesting to comprehend. The way I appreciated it was something. The book itself stars super-agent Luke Stone as he battles a Cheap Thriller Evil Plot, and it’s the kind of cheap thriller that has one foot in action movies (read, the protagonist can stay awake for days and jump from a helicopter to a car, crash said car, and still be fine) and the other in 24.

Without spoiling anything, the antagonists shift midway from one cliche cheap thriller foe to another cliche cheap thriller foe. It’s very, very much a “21st Century Thriller” where the technothriller and action adventure genres (always closer than it sometimes seemed) kind of mushed together. And it’s definitely a “51% book”, the kind that’s perfectly fun and adequate, if not excellent even within its genre.

But as an independent novel it’s a different kind of “51% book”. If a mainline commercial 51% book is like a packaged pastry on a store shelf, independent 51% books like this are like the kind of homemade scratch-baked dessert that may not be the most sophisticated or even best-tasting, but still is good and has a kind of “heart appeal”. And this describes Any Means Necessary very well. It’s a homemade apple strudel of a book. And you could do worse than homemade apple strudels.

Review: Retribution

Retribution: A Team Reaper Thriller

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Brent Towns’ Retribution is the inaugural book in the Team Reaper series, intended as a modern continuation of classic action-adventure novels. Here, the titular team forms and battles a Mexican drug cartel, along with its crooked political allies.

This is not high literature by any means and takes its time getting going. I felt the early pacing was slightly sluggish, though not nearly enough to really hurt the book overall…

…especially since the main pacing, once the action really starts, is excellent. As is the action itself. This is an unashamed homage to classic action adventure fiction and works very well at recreating the feel of the genre. The action is good, and that’s what matters in a book like this.

Retribution is a book that I recommend for anyone who likes classic action novels.

Review: Raptor Force

Raptor Force

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Bill Yenne’s Raptor Force is a case of a book that dips into multiple action subgenres and seems determined to take the worst parts of each while being unable to grab the best. It’s the kind of commandos-vs-terrorists novel that might seem simply pedestrian if it didn’t have the premise it did.

See, the reason the task of hunting down bloodthirsty and effective terrorists is entrusted to this mega-top-secret band of off the grid commandos (based on the Flying Tigers in-universe) is because the US (along with most other countries) gave the UN veto power over its military power projection (!). This is the kind of thing that zombie sorceresses were made to do.

The heroes are all flat space-fillers, the villains are the most cliche terrorists straight out of Command and Conquer Generals, and the stock supporting characters are exactly who you’d expect them to be. This wouldn’t be a big problem if the fundamentals were good, but they’re not.

Raptor Force has the constant perspective and place-hopping of a technothriller but none of its technology or great power conflict. It has the focus of a small-unit book but none of the spectacle or “punch” that a good one has. The actual action scenes are decidedly underwhelming, the worst thing a cheap thriller can be.

This was not a good novel. Even the potentially over the top premise wasn’t run with, opting for the overly serious technothriller style instead of a shameless spectacle.

 

 

Review: Marine Force One

Marine Force One

The book Marine Force One is an example of a “51% book” that is elevated by the context in which it stands.

The book tells the story of an elite commando force tasked with hunting SAMs in the Balkans, in a conflict that feels like a jumbled mix of historical recollections of Operation Allied Force (evasive SAMs! Stealth fighters lost!) and think-tank reports (Resurgent Red Russians!) all tossed together. The Cobra Force of our heroes has to hunt the SAMs while butting heads with a Spetsnaz force assisting their Slavic ally.

If there’s one thing distinctive besides being dated, it’s that the main character, Maj. David Saxon, is an ass. He’s a one-dimensional figure who gave up his material possessions and marriage to focus on being in the military (and doesn’t miss his ex or even his son at all), he punches someone for being annoying to him during a debriefing, and when (however briefly) off-duty, he just uses prostitutes as the sole “relationship”. Yet rather than have his seriously flawed character be taken advantage of, Saxon is otherwise treated as a Mary Sue who can do what the rest of the military can’t. Very few other characters, even the villains, enjoy such detail.

Other than that, everything is just good enough. The action is just good enough but not the best. The pacing is at least fast, if not the best. The exposition can be annoying but isn’t too annoying, and so on. So why did I feel better about this book than I ‘ought to’ have? Well , the first part is that sometimes a 51% book is what one needs.

The second part is that given the publication date of 2001, the beginning of a very, very dark decade for technothrillers, the “competition” is less serious. In a context full of overpriced, under-proofread self-published books, legacy series continuing on pure inertia, and the few remaining editor-proof super-authors, a nice light 51% book isn’t bad at all.

Review: Burmese Crossfire

Burmese Crossfire

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One of the reasons why I sound more critical towards Peter Nealen than I actually am is because this particular book set the bar very high. From the moment I read it, I fell in love. The Brannigan’s Blackhearts series was meant to be a love letter to the classic action-adventure novels of the 1980s, and Burmese Crossfire delivers.

Colonel Brannigan, leader of a small mercenary band, gets a mission to go to the titular Southeast Asian country. Cue a “rumble in the jungle” (with apologies to Ali and Foreman) against many Burmese and North Koreans. This isn’t that much more than a classic simple action-adventure novel. But it takes that formula and with beautifully written, well-done action, hits a home run.

It’s in a well-researched, obscure part of the world that’s an ideal place for a book of its genre. One of my favorite small-unit action-adventure books of all time, this is well worth a read.

 

Review: The Guns Of The South

The Guns of The South

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Harry Turtledove’s classic alternate history novel started when another author complained to him that the cover art on one of her books was as anachronistic as “Robert E. Lee holding an Uzi.” After that, writing a book about South African time travelers changing the fate of the American Civil War via a huge quantity of AK-47s was in order.

Guns of the South is a frustrating book, because it manages to be good, bad, and unnerving at the same time. The good part of the book is in its action and use of viewpoint characters. It has only two, Lee himself and low-ranking soldier Nathan Caudell, and the perspectives they can apply are well taken advantage of. As for the action, it keeps it well-written even when one side has muzzleloaders and the other AKs-and that’s not always the case.

The bad part is mainly in its ultimate antagonists, the time travelers themselves. These rank in my eyes as some of the worst villains I’ve ever seen in fiction. Besides the moral issues which I’ll discuss in a bit, they’re ultimately dumb and mysteriously stop taking advantage of their high technology and training at exactly the moment it’s convenient for the plot.

The unsettling part is that Guns of South has a disturbing feel of Confederate apologism to it. I think it’s just the result of unintended consequences, but still. Make Confederate protagonists who a modern audience will find relatable and sympathetic, and there’s going to be some (no pun intended) whitewashing. The two biggest problems are the Confederately ultimately phasing out slavery without much protest and the behavior of the time travelers. Said time travelers are stupidly and cartoonishly racist in ways that exist to make the CSA look better in comparison. It’s not only creepy, it’s lazy and annoying-and makes them even worse as antagonists.

This is still readable and it’s still one of Turtledove’s better books, lacking the bloat a lot of his later novels have. It’s just weighed down by its terrible villains.

Review: Soldier of Gideon

Soldier of Gideon

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The Casca series takes its path to the Arab-Israeli wars hinted at in the first book. Soldier of Gideon is a “modern” Casca, as opposed to the ancient Cascas. Taking place in the Six Day War, it’s typical of later Cascas-formulaic but good.

The action-packed book is in this kind of particular subgenre of war story that’s more gory and grisly than a John Wayne-style sanitized work, but still far more over the top and spectacular than a truly grounded novel. This isn’t a bad thing, but it’s interesting.

(Sidenote: For whatever reason, historical war fiction isn’t usually my cup of tea. I’ve read good examples, but it just doesn’t grab me the way action-adventure or even technothrillers do. That being said, I have read enough to tell which slot Soldier of Gideon fell into)

The Arab armies seem to use primarily western equipment (to the extent that only Jordan did in the historical war)  with a few IS-3 tanks thrown in as level bosses challenging encounters. Casca and friends go to every theater of the war. In the process, Sadler demonstrated both his greatest strength and greatest weakness as the series dragged on.

The greatest strength is managing to maintain dramatic tension and fluid excitement in a story that features A: A historically decisive blowout victory, and B: An immortal protagonist. This is no easy task, and it’s a sign of Sadler’s proficiency that Casca never devolves into the “unironic One Punch Man” that it could have.

However, the other side of the coin is the almost complete lack of interest in using the immortal protagonist who’s lived for thousands of years, met every important Eurasian historical figure in that time, and is linked personally to Christianity as anything but a placeholder to build period pieces around. While cheap thrillers like these aren’t philosophical works, the wasted potential is still very high.

That said, as cheap thrillers, the Casca books still work, and work well.

 

Review: Hellfire in Haiti

Hellfire in Haiti

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If I had to pick a favorite entry in the seven-book Cody’s Army series, Hellfire In Haiti would easily win. Nothing else has the same mix of action, fun, and good villains. I never had as much entertainment out of a Cody’s Army book as I did here.

The entire Cody’s Army series feels to me like the action adventure novel version one of those knockoff fighting games that tried to piggyback on the Street Fighter and Mortal Kombat-not bad , but the incredibly obvious influence is still there, and it could only have existed in the middle of a very big pack. Still, none of the Cody’s Army books are unreadable, and this one in particular is a highlight of the entire genre.

Hellfire in Haiti sort of recycles its main plot from an earlier Cody’s Army book, Philippine Hardpunch. There, a former buddy of Marcos plots to reconquer the Philippines. Here, a former buddy of Duvalier plots to reconquer Haiti. The former book simply didn’t punch as hard as it could (I had to say it). This delivers a Mike Tyson haymaker.

Army member Rufe Murphy is kidnapped and subjected to a voodoo ritual, adding to the over-the-topness of this book. The villains in this book are excellent action-adventure fodder. There’s main villain Clairvius Bourreau  the ex-death squad leader and drug lord who enjoys dressing in showy outfits. And there’s his American ally Wes Taggart, a psychotic former Vietnam unit-mate of protagonist John Cody. That brought a smile to my face as Taggart reminded me of some of the sort of dubious “hard man who breaks the rules” “protagonists” of more recent war-fantasy novel.

And the final battle featuring the Army vs. Bourreau’s stronghold stands as the literary version of Arnold Schwarzenegger’s Commando. It’s easily one of the best climaxes I’ve read in an 80s action-adventure book. Cheap thrillers, especially ones of the time, don’t get much better than this.

Review: Northern Fury H-Hour

Northern Fury H-Hour

(note: I received a review copy).

When I first got into Command: Modern Air/Naval Operations, I noticed a scenario set called Northern Fury, describing a third world war with a surviving USSR in the early 1990s. One of the first scenarios I played was one of the smaller ones there, called “A Cold And Lonely Place.”

Since then, I’ve been following the scenario set, and was delighted to hear that the novel had been announced. Having gotten a review copy and been cleared to post, I can say that H-Hour, the first book in the Northern Fury series, works well and dodges a lot of the pitfalls it could have fallen into. The August Coup has succeeded and the Third World War is not far off, with this story focusing not on Central Europe but in other theaters, particularly Norway and its waters.

First, it needs to be said: This book wears its technothriller heritage and inspiration on its sleeve, for better or worse. It has many of the prime technothriller elements in it. That being said, it handles them well, and in particular manages to escape-and escape completely- two pits that fiction like it tends to fall into.

The first is that it does not feel like just a rote let’s play/after action report of Command. Without giving too much away, focusing a lot on land makes it seem better, deeper, and out of the sim’s comfort zone, so to speak.

The second is more impressive and more important. Northern Fury manages to avoid what I call “Steel Panthers Characterization.” Named after how in the computer wargame “Steel Panthers”, units will have a rank and surname in the language of their nationality, Steel Panthers Characterization is when Character Name X controlling Military Weapon Y will appear in scene Z, with no characterization save for maybe a thrown-in national or rank stereotype. They will appear, operate the necessary piece of military equipment, and often die in the process. Then another flat character will appear.

In Northern Fury, this doesn’t happen. While there is a lot of viewpoint hopping, all the characters and their arcs have meat on their bones. This was an impressive feat that did a lot to raise my opinion of the book.

So, to briefly conclude, Northern Fury: H-Hour is both an excellent example of how a simulation can be used in the creation of a novel (like the original Harpoon tabletop version was for Red Storm Rising) and a very good throwback to the technothriller/WWIII fiction of days past.

Northern Fury: H-Hour releases on May 6. Its official website is here

Review: SEAL Team Seven

SEAL Team Seven

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This book about a certain amphibious special forces unit is quite possibly one of the best 1990s military/techno-thrillers I’ve read. It spawned a huge series, and I can see why. SEAL Team Seven is very, very good.

The book tells the story of Lt. Blake Murdock, the son of a powerful political family (while present, the clunky politics in this book aren’t too bad) and his titular team as they’re called to action in a big crisis. Because this is a 90s thriller, the antagonists are a zombie sorceress-assisted mix of renegade Japanese and renegade Iranians who’ve taken control of a freighter loaded with plutonium. SEAL Team Seven has good fundamentals and manages to have its cake and eat it too.

It starts with a well-written battle in post-Desert Storm Iraq. Then the opening act introduces and humanizes the characters. When the main conflict starts, the action is highly well done and manages, for the most part, just the right mixture of “grounded” and “fantastical”.

SEAL Team Seven isn’t literary fiction or anything like that, it’s still ultimately just a cheap thriller that has a lot of cheap thriller components and cliches. But it’s an excellent cheap thriller.