Now People Playground has no shortage of contraptions simulating various pieces of military equipment. Fixed wing aircraft are either the best or worst, as you get one pass before having to either try and land the thing (no fun) or let it crash (more fun!).
The strange thing is that if you pit one of these resistible forces against the moveable objects of elaborate destructible buildings also made in-game, you get a bizarrely realistic and illustrative example of the problem with urban warfare targeting. A bomb or explosive, even one that hits a building, won’t necessarily destroy more than a small part of it. A large bomb can do better but has the problem of more collater-I mean, no problems whatsoever since this is People Playground.
Quite fun that a silly ragdoll physics simulator can illustrate the issues of having one shot, having to dive, aim, and lead, and knowing the target is not guaranteed to be neutralized even after a successful hit.



