Review: Mikoyan MiG-23

Famous Russian Aircraft: Mikoyan MiG-23 and MiG-27

Another Gordon/Komissarov book specializing in the study of just one platform, I knew I had to get the volume on one of my favorite ugly ducklings: the MiG-23. The Flogger did not enjoy a charmed life. With hindsight, it occupied an uncomfortable niche between the cheap MiG-21 and advanced later fighters. Its swing-wing design was a long-term limiter. The MiG-23MS export version, with no long-range missile ability, was the equivalent of using a Manning brother as a running quarterback.

This is a little better laid out than the MiG-29 book, but it still has iffy formatting and a tendency to shift into colloquialisms like lots of exclamation points! That being said, it delivers a lot of technical-and operational-info. It has the strike and fighter variants all covered, as well as exotic proposals like the IFR-capable carrier versions and my most beloved unsuccessful attempt to put new wine in old wineskins: The MiG-23-98 series.

It’s definitely written by and for aviation enthusiasts, but I had fun with this book. It’s a worthy tribute to an often (and not unreasonably) savaged aircraft.

Review: All Lines Black

All Lines Black

The internet novella has grown on me as a way to “sample” an author’s work before I “chow down”. So it was with great interest that I picked up Dalton Fury’s All Lines Black. This short tale of operator Kolt Raynor (again with the cheap thriller names!) in the middle east isn’t going to set any records for originality or serve as anything but a writing sample.

However, the writing is excellent. The action fundamentals are done right, and that’s what matters in a genre like this. Given Fury’s (it’s a pen name, obviously) legit experience, it works fine, even if it understandably gets a little too Herman Melville in places. If you want fun, I recommend this.

Review: Russian Air Power

Russian Air Power

The 2002 book Russian Air Power, by Gordon and Dawes, is something I was eager to get for the sake of seeing a past snapshot. I was not disappointed. Sure it’s dated (including a laughably inaccurate prediction that by 2010 the Russian Air Force would have streamlined down to three platforms, including the PAK-FA), but I expected it to be dated. A slightly worse criticism is how the doctrinal specifics of a high-intensity “air operation” are left a little vague for my liking.

But I have the Heavy OPFOR stuff for that, and the rest of the book is good. That I already knew much of it was no knock against it. And the part about the air force’s role in the Chechen Wars is excellent (and further reinforces my belief that, despite huge investment in the twenty years since, it may have actually regresssed from that in terms of overall capability in the early part of the Ukraine War.)

If you can get this book, do so. It’s a good historical reference, and Dawes keeps a lot of Gordon’s issues in check.

Review: The Churchill Memorandum

The Churchill Memorandum

Sean Gabb’s The Churchill Memorandum is an alternate history spy thriller taking place in a world where World War II was averted due to Hitler’s death in 1939, the libertarian British Empire rules strong-and the US has devolved into a dictatorship complete with a “Republican Guard”. It’s one of the hardest books to review.

See, this may be the most extreme example of “alternate history as a setting” I’ve seen. By itself, the book is nothing but a 51% installment in a genre that, while not disliked, isn’t my first choice. But the setting, oh boy. The setting combines a big dose of L. Neil Smith-style libertarian utopianism with a British version of “libertarian” nostalgia for something you’d think wouldn’t be appropriate. In this case, it’s THE EMPIRE. You can be forgiven for wondering “isn’t an empire using the power of the state to a great degree to suppress others”.

Anyway, the setting goes farther than that. Historical British politician Michael Foot is portrayed as a supervillain who dissolves his victims in pits full of acid. His associate in the League of Evil is Harold Macmillan.

This book is kind of like a 1980s hair band that dresses extravagantly but plays the most mundane pop. The surface is crazy, but what’s behind it isn’t really. Ok, except for Michael Foot’s Evil Tub of Acid. That has to count for something, right?

Review: American Secret Projects: Airlifters

American Secret Projects: Airlifters

Craig Kaston and George Cox’s two volume series on American airlifters is one of the main reasons for the recent fascination I’ve had with these cargo-bearing beasts. Like a lot of books in the series, both are excellent. However, one of the volumes outshines the other, though through no fault of the authors.

The first volume is well-written and illustrated, but it describes a time period where, for the most part, it’s just variations on big-bellied freighter aircraft. The second volume has a lot of those too, but also has weird shapes, VTOLS, napkin company projects that make Mukhamedov and Stavatti look like Boeing and Airbus, and so much more.

If you have to get one book, get the post-1961 volume. But both are well worthy of any aviation history enthusiast’s bookshelf. Fair warning-you may twist your brain into a pretzel trying to estimate just what some of these oddballs can and can’t transport. It’s what I’ve been doing a lot, and I have no regrets.

Review: The Iraqi Army

The Iraqi Army: Organization and Tactics

The NTC special text dubbed “The Iraqi Army: Organization and Tactics” is a valiant attempt at quickly trying to adapt to a different enemy. While the Iraqis used lots of Soviet equipment, their actual doctrine was more British-based on paper and often varied from both (usually for the worse). Just all on its own, it’s a fairly conventional and standard OPFOR document. But I find the context incredibly fascinating.

Like in Lester Grau’s much later The Russian Way of War, a tightrope had to be walked between the observed performance and the theoretical doctrine. Given the latter country’s vast paper trail and its known obsession with quantifying everything, separating the two was/is an easy task. As is/was noticing when theory inevitably diverged from practice, from Grozny to Hostomel.

Here, not so much. The Iraqi Army was notoriously slapdash, so the challenge was even greater. One example I like is that an Iraq War wargame supplement even told the player not to try and use any kind of standardized formation for them at all (!). On the more important doctrine, it acknowledges the flaws shown in the war with Iran, but cautiously and wisely goes with what can be paraphrased as “This may have been an aberration, treat them as a mechanized force worthy of their equipment”. That in many cases they turned out not to be showed the importance of assuming strength rather than weakness.

As a primary source, this is a very interesting snapshot. Plus it’s in the public domain and available readily now.

Review: Conclave

Conclave

There’s this only half-joking thought I’ve often stated in regards to book writing that, if you’re stuck, just write the characters fighting a bunch of crazy bikers. This is a lesson I learned from The Survivalist. And I saw something like that in a place I didn’t expect.

Robert Harris’ Conclave is the tale of a papal succession by a well-known author who’s written the alternate history classic Fatherland. He does not have the cardinals face off against crazy bikers. But he does have them encounter what seems like everything else. The writing itself is often good, and certainly Harris’ skill is on display. The setup of the book is excellent, save for a contrivance where a secret cardinal manages to slip into the conclave in spite of historical precedent.

…And then the plot goes off the rails into more and more melodrama. One of the papabili is felled by baby mama drama. Then another, who steered the baby mama into the Vatican to crush his rival, has his machinations uncovered and his candidacy sputters. Then the main character finds the papal equivalent of Regina George’s Burn Book and metaphorical chaos happens. Then there’s a terror attack outside the chapel (really) and literal chaos happens.

With all of the rivals having shot themselves in the foot (and the book has gotten to the point where a papabili cardinal pulling a Plaxico Burress wouldn’t be surprising), Mr. Sneaky Cardinal then becomes pope. Then in the final twist, it turns out that the new pope was born a girl , mixing the Pope Joan legend with the likes of such highbrow epics as Fate Stay/Night and Sleepaway Camp. The book ends with Pope Joan Angela Saber I Innocent XIV taking the throne.

I mean no transphobia, and think that you could make a perfectly tasteful, good, and profound novel with that (and its discovery) as the premise. But as the biggest swerve in a book full of them, it still comes across as bizarre and tacky. Even if the concept is quite doable, the execution here falls flat.

In fact, as another review in the conservative Catholic World Report has noted, Harris’ sources in the acknowledgements are a little questionable. Imagine a military novel where the sources are well-intentioned and good-hearted but obviously slanted antiwar activists and axe-grinding Pentagon Reformers, and you can get an idea for how skewed this is (even if I agree with a lot of it on the merits as a nonreligious descendant of Lutherans).

This isn’t the equivalent of one of the worst popes ever. But it isn’t one of the best either.

Review: Final Target

Final Target

John Gilstrap’s Final Target is a Jonathan Grave retread. “Grave gets in a tussle down south of the Rio Grande” is basically the plot of the book. Which he’s done before. Oh, and he helps rescue a group of kids/teenagers as well. Look, cheap thrillers don’t exactly have the most intricate plots.

Being a retread, this is a 51% book. There’s little in it that hasn’t already been done in previous Grave novels. But this is a 51% book in the best possible way. It’s comfortingly familiar, and all the fundamentals are sound. The writing is good and so is the action. There are worse things to read than a book in a series you like that demonstrates all the qualities that made you enjoy the series in the first place.

Review: Journey’s End

Journey’s End

Amazingly, surprisingly, the Kirov series has gotten a formal conclusion with Journey’s End. I’d predicted that there was no way for the series to end gracefully after 64 clunky volumes. And my prediction turned out to be accurate. A lot of this is de facto flashbacks to each ill-developed member of the crew. The final battle is just a wargamed clash like the hundreds before it. The hanging threats of Volkov and the aliens are dealt with hurriedly and contrivedly.

The conclusion is “a generally happy ending is stuffed in at the last second due to yet more time travel technobabble.” Schettler was clearly desperate to finish Kirov so he could write a fantasy novel series (which are no stranger to giant, bloated, sagas), and it shows. Still, that a 64 book epic with millions of words was completed at all is no small accomplishment.

A Thousand Words: Alien3 The Gun

Alien3: The Gun

Based off the ugly duckling of the Alien franchise (infamous for killing off the beloved non-Ripley cast of Aliens, for starters), Sega’s Alien3: The Gun was an arcade lightgun shooter a la Revolution X. Unlike that “how do you do fellow kids” game, this actually manages to be atmospheric. The visuals match the movie’s themes well, and the music is excellent.

In fact, this is the rare game that manages to have its cake and eat it too. Alien properties, following in the wake of the second movie, have this tendency to turn xenomorphs into uglier Koopa Troopas, being generic expendable enemies. (The game Alien: Isolation was a deliberate reaction to this trope). Naturally, a light gun arcade game can only do that… but it still manages to be chilling and foreboding too.

Then there’s how the action is jury-rigged into the movie plot. The player controls an anonymous marine who somehow ended up on the doomed Sulaco and goes through all the parts of the actual movie. There are robots, including a giant tank. Despite there being hordes of xenomorphs, the real one from the actual movie is inexplicably more durable as a boss. And finally, the last boss, in a game full of hideous monsters is….. a human with a flamethrower. It would be annoying in other contexts, but here it’s endearing.

This is the rare quarter-muncher with class and poise, and a pleasant surprise from a genre with low expectations.