Weird Wargaming: The SW40k Project

I’m delighted to announce the initial release of a Starmada project of mine: The Star Wars vs. 40k fleet lists. Based on the fanfic, it aims to bring the battles from said fic to the generalist wargame. So far initial Imperial Navy and Republic fleets have been made. More, including Astartes, Separatists, and whatever else my brain thinks up, is planned.

Notes:

  • Ships are judged based on absolute and not relative size. This means the 40k ships are usually gigantic with the HP to match.
  • The Republic is a swarm fleet whose ships are almost always pound for pound inferior, just like in the fic itself.

What’s In A Space Warship Name

(That I’m interested in this topic just as I’ve gotten into Starmada is just a coincidence, I swear.)

Atomic Rockets is a great site for semi-realistic spacecraft design. However, one of their contributors was adamant about not transplanting ship names wholesale from maritime ones, as has happened many times before. Is this a sensible avoidance of tropes or just hipsterism for the sake of being different?

I feel it depends on the setting and tone. IE Warhammer 40k and its broadside space cathedrals and obvious Age of Sail symbolism can adopt naval terminology just fine. But there are understandable reasons to avoid the ‘superdreadnought’.

Names I think could make the cut:

  • Battleship. Pretty self-explanatory.
  • Carrier for anything carrying smaller craft. Also pretty self-explanatory.
  • Gunship/gunboat. I think this has already passed one test in that plenty of real aircraft are called gunships, and an added bonus of being a good literal description for many designs. (IE, big weapon on a spinal mount the rest of the ship is built around).

Cruiser, Destroyer, and Frigate are already a mess and have been for decades if not longer. These smaller ships are probably the best to make up your own terminology for (ie “Dragonship”).

Weird Wargaming AAR: Starmada Star Wars/40k

So inspired by the Star Wars vs. Warhammer 40k web serial, I made crossover fleet lists for Starmada. Then using Tabletop Simulator for a convenient hex map and making some quick counters in its editor, I ran a small fleet engagement of four Imperial frigates vs. five Republic ones.

The fleet lists are still subject to major revision but suffice to say the Star Wars side is about accuracy and fighters and the 40k one about brute power and durability. In this case brute force won out as the Imperium destroyed four Republic vessels for the loss of only one of their own.

Review: Starmada

Starmada 30th Anniversary Edition

I was looking for something to scratch my spaceship wargaming itch. A set of generalist rules that you could apply to basically any setting and have a semi-reasonable approximation of things. Enter Starmada. Now its newest 30th anniversary edition, it lets you build and battle on the tabletop whatever ships you can imagine.

Naturally as a generalist set it lacks specific gimmicks, with anything offensive having to be translated into weapon qualities (ie a big area blast would be “proximity”, and a powerful kinetic cannon shell would be “crushing”) and anything defensive being translated to either “screens” (roll above X or the attack fails) or “shields” (takes a hit before anything else). You get the idea.

It requires some imagination. But if you have imagination and a willingness to abstract, well let me just say that even my initial crude playtesting sessions had me beaming bright. Want to play as a cumbersome pure brute force fleet going against an agile but brittle rapier? This lets you do all that and then some.