The Brothers’ War
One of the big games in my childhood was Magic: The Gathering, a fantasy card game with a surprisingly deep and varied backstory. Having encountered some parts of the backstory when I was younger, I turned my attention recently to The Brothers’ War, a novel by author Jeff Grubb.
The plot features brothers Urza and Mishra as they grow up and turn against each other, eventually leading opposite sides in a war of techno-supernatural contraptions. While passable, the prose isn’t the best, and the descriptions of large events take precedence over character development. The book is also about a third longer than it should have been. I kept seeing more repetition than I felt was necessary, and this comes at the expense of a rushed finale.
Still, you could do worse. The setting is a genuinely interesting one that takes fantasy tropes and builds on them, and while it could have been better, the writing could also have been done more poorly than it was.