Phantom: Requiem For The Phantom
The 2009 anime Phantom: Requiem For The Phantom is an adaptation of the “Phantom of Inferno” visual novel, the first work by infamous creator Gen Urobuchi. It tells the story of a young Japanese man and enigmatic girl turned underworld assassins with German number codenames, as they fall into a twisted world. It’s perhaps the best example of a “mean 51%” work I can think of, because of how zig-zaggy it is. A “median 51%” story would be bland but effective consistently, and this is anything but.
The production values and especially soundtrack are excellent overall. But the animation quality is surprisingly inconsistent. And the plot and characters are much more so. It wants to be this dark drama exploring the human psyche but it also wants to have tacticute girls and ex-East German supervillains bouncing around. This doesn’t always mix. A bigger problem is that so much of the story line is devoted to a fundamentally uninteresting conflict between various equally unsympathetic amoral criminals. It just became hard to care about, and the main characters spent more time moping than taking advantage of the agency that they theoretically had.
This is the equivalent of Dave Kingman or Chris Davis, a show that just swings and swings and either hits the ball hard or strikes out. While it often doesn’t succeed, I can give it credit for sincerely trying, and it was never outright bad enough that I didn’t want to watch.